Voting time for Movie and TV theme game competition - Apr 10 2018

Started by Qube, April 11, 2018, 23:15:46

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TomToad

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8 rabbits equals 1 rabbyte.

Qube

Quote from: col on April 15, 2018, 19:17:15
No probs. I just assumed because your game wasn't counted in the winning votes I'd put them side by side  ;D

1. Blue TIGAR
2. Envahi
3. Inferno
Lol, so you go from having my game joint 1st to nowhere? :P
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Until the next time.

col

Quote@col - you will need to have just a 1, 2, 3 please :)
;)

QuoteLol, so you go from having my game joint 1st to nowhere? :P
No sweat... I'll edit and put you back in to the same spot as I had decided 8)

I'm giving you your £50 pound bribe back too.
Just kidding folks there was NO bribe  :))
https://github.com/davecamp

"When you observe the world through social media, you lose your faith in it."

Qube

QuoteI'm giving you your £50 pound bribe back too.
Thought we agreed on a £100? :))
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Until the next time.

Derron

Nope, 50 for you - and 50 for me to not finish my game in the timeframe ;-)


bye
Ron

Qube

Quote from: Derron on April 15, 2018, 21:46:18
Nope, 50 for you - and 50 for me to not finish my game in the timeframe ;-)
Ah, that explains why I thought it was £100 :P
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Until the next time.

STEVIE G

1.  Pipanic

Genius idea, love the lo-res graphics - just up my street these days.  Great wee time waster. 

2.  Exbien

Obviously alot of effort put into this one and it shows.

3.  Blue TIGAR

I'm a stickler for low-poly minimalist games and this is very well done.

Derron

1. ExBiEn
2. Pipanic
3. Inferno

All of the games (also the other places) lack a bit of "variety" but this could easily get overcome with extended versions once they won their prices :-). Congrats to all contestants but there could only be 3 choosen ones. Blue TIGAR had good approaches (missions!) but it failed for me graphics wise (I know it is chosen by intention / knowledge of personal skill limitations or whatever). Nobody cares for the way you go, people judge the result. Envahi could be a way better presented game - it just needs a bit more spare time to get the polishing it needs for a small "arcade like" game. Think some "clay"-style or fancy-low-poly-plus-effects like game would really do well (yes I understand the idea of a "remake", no "revamp" but I compare it to other games, so it ...gets rated this way).

The vote-gainers:
Exbien: game with some addicting gameplay and good presentation (gfx+sfc).
Pipanic: seems most feature complete (aside of sound/music), a bit slow animations but overall also addicting and worth a "second 1st place". Please enhance gameplay variations to increase chances of "play over and over again" :-)
Inferno: had some pretty good looking "entities" (building crane and the likes) and a good game idea. It missed a catchy "how to play" introduction (@Adam, your last competition entry had one :-)). Presentation (gfx+sfx) was better than Blue TIGAR - which else would got this place (or better)

Nonetheless - as said already: good job all participants and you can only get better.


bye
Ron

Qube

QuoteAll of the games (also the other places) lack a bit of "variety" but this could easily get overcome with extended versions
ExBiEn will be getting an update and uploaded at some point in the coming days / weeks. Mainly :

1.. New control system \o/
2.. Side panel gone ( optional to turn it on / off )
3.. Health bar below the dudes
4.. Bullet and grenade info via little popup if player left clicks and holds on a dude
5.. Improved A.I
6.. Difficulty settings
7.. Advanced features like being able to exit the game during play
8.. Might add a couple more levels ( maybe )
Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD,
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MSI MEG 342C 34" QD-OLED Monitor

Until the next time.

Derron

(5.b.. add pathfinding - maybe not on each update but every "tile" and every "second" so mobs do not run against walls :-P)
(9.. give each of the team members a lamp so "stucking" ones are not kept in the dark - they are afraid then).

BTW: Interesting to see that "less entries" correlates with "less votes" - so maybe it's all in all just "less buzz" than in the last compo. Next one really needs a bit more promotion "in advance" so people could prepare (team up, get rid of their jobs to have more sparetime, ...).

bye
Ron

Qube

Quote(5.b.. add pathfinding - maybe not on each update but every "tile" and every "second" so mobs do not run against walls :-P)
Yes, by improved A.I. I meant A* Pathfinding rather than the crude direct line approach. I did have A* Pathfinding in the game but doing it when you've got a dozen EBE's after you dropped the frame rate and my quick attempt to split up the working over frames to ease the workload wasn't successful and so I just had to go another route. Now there's no worry about doing everything I wanted to do in time I can begin again on that side of things and split all the working across multiple frames.

Quote(9.. give each of the team members a lamp so "stucking" ones are not kept in the dark - they are afraid then).
I'll probably add path finding to combat the left behind scenario. That way if a dude gets stuck behind a barrel or wall and you don't notice then he'll catch up on his own.
Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD,
Beelink SER7 Mini Gaming PC, Ryzen 7 7840HS 8-Core 16-Thread 5.1GHz Processor, 32G DDR5 RAM 1T PCIe 4.0 SSD
MSI MEG 342C 34" QD-OLED Monitor

Until the next time.

Rick Nasher

Can't wait to see it. Previous video already really rocked.  8)
And, well it's pretty obvious what I would have voted  :), but too late. Missed the deadline I guess.
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Qube

Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD,
Beelink SER7 Mini Gaming PC, Ryzen 7 7840HS 8-Core 16-Thread 5.1GHz Processor, 32G DDR5 RAM 1T PCIe 4.0 SSD
MSI MEG 342C 34" QD-OLED Monitor

Until the next time.

3DzForMe

Quoteget rid of their jobs to have more sparetime, ...

The wife and kids might not wear me opting for that, and besides - its beneficial to have a house with electric and stuff to code in on occasion  :))
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