July 21, 2019, 04:22:20 AM

Poll

Which programing language do you use? (as in use the most)

BlitzMax
5 (31.3%)
Blitz3D
1 (6.3%)
BlitzPlus
1 (6.3%)
MonkeyX
3 (18.8%)
Monkey2
0 (0%)
C++
3 (18.8%)
Other
3 (18.8%)

Total Members Voted: 15

Voting closed: June 10, 2017, 01:15:36 AM

Author Topic: Programing language  (Read 2874 times)

Offline MikeHart

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Re: Programing language
« Reply #15 on: June 09, 2017, 08:24:14 AM »
You can use plugins with the basic one as well but as far as I know this is only for Windows. As I've only started recently maybe Mike or Qube can answer this better.

OSX and Linux are supported now too and I am sure that Android and IOS will follow. At least they have it on their dev roadmap.

Offline outsider

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Re: Programing language
« Reply #16 on: June 09, 2017, 09:18:19 AM »
AGK2 Tier 1

Offline Goodlookinguy

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Re: Programing language
« Reply #17 on: June 09, 2017, 09:22:19 AM »
I feel left out not being part of an AGK tier

Now I really have to try it.
I'm insane and not in a funny or good way! nrgs.org

Offline EdzUp

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Re: Programing language
« Reply #18 on: June 09, 2017, 09:46:05 AM »
Been coding on Unity and C++ since last year, currently writing my own 2d renderer called Ultim.

Writing my own as I lose faith easily when people pull plugs on languages and C++ has been around for decades :)

Offline Goodlookinguy

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Re: Programing language
« Reply #19 on: June 09, 2017, 09:53:19 AM »
I'd say just about any language with a capital "C" and optional symbol(s) in front of it is a safe bet. C/C++/C#/C--, they all keep living on and getting better, usually.

I personally find myself using C++ and C# the most nowadays. C++ because of Arduino, C# because of MS/Xamarin cross-platform and general PC software development. Although I still use BlitzMax when doing heavy image manipulation software, because the .NET framework is lousy at image manipulation. GDI+ is just not good at that kind of thing.
I'm insane and not in a funny or good way! nrgs.org