August 24, 2019, 07:59:12 PM

Author Topic: Publishing  (Read 3631 times)

Offline Pfaber11

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Publishing
« on: March 09, 2018, 12:23:50 PM »
About to publish my first AGK game. Can't afford to pay for the privaledge so was going to try itch.io. Any thoughts about this.

Offline Rick Nasher

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Re: Publishing
« Reply #1 on: March 09, 2018, 07:42:36 PM »
Haven't every published anything, might be good idea to do it on itch.io for apparently publishing on Steam would cost you $100,-
https://arstechnica.com/gaming/2017/06/want-to-get-a-game-on-steam-100-is-all-you-need/

Similar fee for Google play store 1x per year $100,- + a 1 time fee of $25,-
(dunno really )
https://support.google.com/googleplay/android-developer/answer/113469?hl=en
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:D ..ALIENBREED *LIVES* (thanks to Qube).. :D
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Offline MikeHart

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Re: Publishing
« Reply #2 on: March 09, 2018, 10:36:17 PM »
Rick, since when there is an anuall fee for Google?

Offline therevills

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Re: Publishing
« Reply #3 on: March 09, 2018, 11:01:50 PM »
Rick, since when there is an anuall fee for Google?

First I've heard of it and I've got quite a few apps on the store!

https://support.google.com/googleplay/android-developer/answer/6112435?hl=en

Quote
There is a $25 USD one-time registration fee that you can pay with the following credit or debit cards:

Maybe Rick has mixed up the Apple App Store costs...

Offline MikeHart

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Re: Publishing
« Reply #4 on: March 10, 2018, 06:32:33 AM »
I thought so too. I signed up in 2011 and never had to pay anything else beside the 25 usd.

Offline Pfaber11

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Re: Publishing
« Reply #5 on: March 10, 2018, 09:33:32 AM »
Does anybody know of any other places I can. Launch my game on that is also free like itch.

Offline degac

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Re: Publishing
« Reply #6 on: March 10, 2018, 12:34:12 PM »
really no idea (today)!
But a rapid search on google (how to publish a game) bring me many possible solutions (no grant of course :D)
One of these

https://ninichimusic.com/blog/2017/9/1/11-places-to-publish-release-your-indie-game

Of course everyone has its OWN vision of what is the right roads...
If there's a problem, there's at least one solution.
www.blitzmax.net

Offline Rick Nasher

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Re: Publishing
« Reply #7 on: March 10, 2018, 12:41:45 PM »
Oh by all means correct me if wrong. I just did a quick google as I never published someth myself and this was mentioned somewhere.
I'll correct. :-)
_______________________________________
 B3D + physics + shaders + X-platform = AGK!
:D ..ALIENBREED *LIVES* (thanks to Qube).. :D
_______________________________________

Offline Pfaber11

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Re: Publishing
« Reply #8 on: March 11, 2018, 09:41:46 AM »
Had a look at that site of where to publish games and itch.io was right up there in number 2 position. Thanks for your input. Could someone tell me where to get an AGK logo from to brand my game prior to release.

Offline Pfaber11

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Re: Publishing
« Reply #9 on: March 11, 2018, 12:33:12 PM »
I believe the logo is necessary to comply with the game creators rules. I don't suppose they would know though. Would like to comply with the rules.

Offline Qube

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Re: Publishing
« Reply #10 on: March 11, 2018, 12:52:32 PM »
I believe the logo is necessary to comply with the game creators rules. I don't suppose they would know though. Would like to comply with the rules.
They do not need to include the logo with your game. The Game Creators do not require you to do that. They only have recommendations if you do want to include the logo.

Quote from: https://www.appgamekit.com/documentation/distribution.html
Distribution

If you want to help support AGK then please consider the following. This is optional but would be greatly appreciated.
Until the next time...

Offline Pfaber11

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Re: Publishing
« Reply #11 on: March 11, 2018, 01:09:48 PM »
Gonna try game jolt this evening and see what happens. It's free like itch and hopefully will generate some interest.  Not sure where to go from there probably face book.

Offline Pfaber11

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Re: Publishing
« Reply #12 on: March 11, 2018, 01:12:10 PM »
 Oh right no need to worry about branding then. Thanks for that.

Offline Pfaber11

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Re: Publishing
« Reply #13 on: March 12, 2018, 01:40:00 PM »
Well I published my 2 AGK2 games on game jolt and  itch.io. . put them on there for free as they're not that great also put a blitz3d one on as well that I wrote before I got AGK2.  Will be interesting to see how many downloads I get. Probably not many by the look of it. There's a lot more free games out there than I realized. Anyway have a nice day.

Offline LineOf7s

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Re: Publishing
« Reply #14 on: March 12, 2018, 10:56:15 PM »
A link would help your cause greatly.  :)