February 16, 2019, 02:18:33 AM

Author Topic: Cool Monkey2 Plane Demo (wasm required)  (Read 975 times)

Offline therevills

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Cool Monkey2 Plane Demo (wasm required)
« on: March 08, 2018, 08:16:14 AM »

Offline Naughty Alien

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Re: Cool Monkey2 Plane Demo (wasm required)
« Reply #1 on: March 08, 2018, 08:26:13 AM »
..nice..works very well on my rig..

Offline blinkok

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Re: Cool Monkey2 Plane Demo (wasm required)
« Reply #2 on: March 08, 2018, 08:30:43 AM »
Looks great and works well (fullscreen) on my rig too. Luv the specular

Offline Derron

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Re: Cool Monkey2 Plane Demo (wasm required)
« Reply #3 on: March 08, 2018, 08:45:15 AM »
Works nice and looks good.

- flat shadow on a wavy ocean ... faaake ;-)
- airplane a bit too shine ... material setup

but else... nice stuff.


bye
Ron

Offline Steve Elliott

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Re: Cool Monkey2 Plane Demo (wasm required)
« Reply #4 on: March 08, 2018, 10:17:33 AM »
I gave up waiting for it to load...ZX Spectrum loading times.
Windows 10, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)

MacOS Mojave, 64-bit, 8Gb RAM, CPU Intel i5, 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB.

Offline Derron

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Re: Cool Monkey2 Plane Demo (wasm required)
« Reply #5 on: March 08, 2018, 11:43:05 AM »
Had to wait 10 seconds or so ... while I had some VMs running and a little CPU hog of bitstamp.net

bye
Ron

Offline degac

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Re: Cool Monkey2 Plane Demo (wasm required)
« Reply #6 on: March 08, 2018, 12:30:54 PM »
F*KING GOOD :)
(technically speaking of course :P)
If there's a problem, there's at least one solution.
www.blitzmax.net

Offline ThickO

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Re: Cool Monkey2 Plane Demo (wasm required)
« Reply #7 on: March 08, 2018, 10:21:02 PM »
Looks good to me.............. :D
3D makes my head hurt...

Offline therevills

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Re: Cool Monkey2 Plane Demo (wasm required)
« Reply #8 on: March 08, 2018, 11:05:12 PM »
Source code available on GitHub if anyone wants to see how it was done:

https://github.com/DoctorWhoof/Plane-Demo

Offline Pingus

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Re: Cool Monkey2 Plane Demo (wasm required)
« Reply #9 on: March 09, 2018, 02:40:09 PM »
It works great ! Awesome stuff. I wonder what is the compatibility level of this 3D Wasm thing on misc laptops...

Offline Rick Nasher

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Re: Cool Monkey2 Plane Demo (wasm required)
« Reply #10 on: March 09, 2018, 06:00:33 PM »
1) in IE nogo.
2) in Chrome it works but at a crawling speed.
3) it crashed after couple of minutes with a webgl error.

This is probably due to my aging machine but still I do not have that in general.
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:D ..ALIENBREED *LIVES* (thanks to Qube).. :D
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Offline therevills

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Re: Cool Monkey2 Plane Demo (wasm required)
« Reply #11 on: March 10, 2018, 12:39:56 AM »
I've compiled a Windows exe if you want to try it:

www.therevillsgames.com/demos/Plane-Demo.zip

Offline Steve Elliott

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Re: Cool Monkey2 Plane Demo (wasm required)
« Reply #12 on: March 10, 2018, 09:53:02 AM »
Thanks therevills, downloaded to test.  Very nice, runs smoothly.
Windows 10, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)

MacOS Mojave, 64-bit, 8Gb RAM, CPU Intel i5, 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB.

Offline Rick Nasher

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Re: Cool Monkey2 Plane Demo (wasm required)
« Reply #13 on: March 10, 2018, 10:04:17 PM »
Many thanks.
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 B3D + physics + shaders + X-platform = AGK!
:D ..ALIENBREED *LIVES* (thanks to Qube).. :D
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Offline Qube

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Re: Cool Monkey2 Plane Demo (wasm required)
« Reply #14 on: March 11, 2018, 04:48:18 AM »
Very nice, looks great ;D

Is this demo some sort of stress test demo?. I wonder as the memory required for all the PBR shaders ( colours, metalness, normal, occlusion, roughness ) is HUGE!. The plane alone has 5 textures and each at a resolution of 4096x4096. So 4096x4096 = 64MB uncompressed, so in this case ( with 5 textures) 320MB for the plane alone? :o - That's a lot of data to shift around each frame for one model alone.

Does look great though ;D
Until the next time...