Author Topic: 3D TileEditor  (Read 3135 times)

Offline RemiD

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Re: 3D TileEditor
« Reply #60 on: March 11, 2018, 04:15:59 PM »
nice ambiance

Offline Derron

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Re: 3D TileEditor
« Reply #61 on: March 11, 2018, 05:57:22 PM »
So this is the 24h-grid-sample-game or did you trash the compo entry to continue on your rogue games?


PS: I would like to see some kind of dungeon master game :-)

bye
Ron

Offline iWasAdam

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Re: 3D TileEditor
« Reply #62 on: March 12, 2018, 08:32:15 AM »
OK, the first game using this system is
BloodCrypt
https://adamstrange.itch.io/bloodcrypt
Entered for the 7DRL exploration and concept working, but no monsters  :(

Offline iWasAdam

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Re: 3D TileEditor
« Reply #63 on: March 14, 2018, 06:47:31 AM »
External BloodCrypt work will new be seeded back into the main editor.
Starting to bring the timelines into operation - much fun to be had...

Offline iWasAdam

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Re: 3D TileEditor
« Reply #64 on: March 26, 2018, 11:46:00 AM »
small update to the UI. Buttons removed and tabs added - this means nicer code and I can add further tabs when needed. New/Cut/Copy can also be added to the UI