Bump mapping Blitz3D

Started by Yue, January 10, 2018, 02:52:26

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Yue

  :-X


RemiD

What is this ? the demo with the dragon ?

I don't think it is really "bumpmapping", or not as realistic (how the lighting/shading spreads) that what can have with a custom shader... (i have an example with Xors3d, really nice)

GaborD

I think that's just the bumpmap not matching the diffuse texture.
Technically it looks OK for a single directional non-PBR LDR light.



Yue

Quote from: GaborD on January 10, 2018, 11:14:36
I think that's just the bumpmap not matching the diffuse texture.
Technically it looks OK for a single directional non-PBR LDR light.

:o
I'm impressed they appreciate what you do.  In that case you're an expert. In the following images, the two textures match.



GaborD

That looks really good.
Second picture looks nicely natural.