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February 24, 2021, 05:50:24 PM

Author Topic: Return to Blitz3D / windows 10  (Read 14501 times)

Offline Rick Nasher

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Re: Return to Blitz3D / windows 10
« Reply #15 on: January 14, 2018, 11:06:31 AM »
Awesome looking!
Are you taking on the Mars racing challenge again?

If so, you can call it "The Ultra Epic Tesla Mars Racing Game" :)  and ask Elon Musk to pay you a few bucks to sponsor your endeavors as you are a poor student and it's a commercial for his company.

Free 3d models(blender format, may need to convert):
https://free3d.com/3d-model/tesla-model-3-2018-with-charger-27881.html


Just an idea, dunno if he would, but you never know. He once started as a game programmer too and might like the idea as it's his dream of going to Mars and also plans to send his Tesla into Mars orbit this month.
See:
https://www.theverge.com/2017/12/22/16811944/elon-musk-spacex-tesla-roadster-mars-falcon-heavy
https://www.kennedyspacecenter.com/launches-and-events/events-calendar/2018/january/rocket-launch-spacex-falcon-heavy

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 B3D + physics + shaders + X-platform = AGK!
:D ..ALIENBREED *LIVES* (thanks to Qube).. :D
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Offline Yue

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Re: Return to Blitz3D / windows 10
« Reply #16 on: January 15, 2018, 12:14:28 AM »
 :o :o

This is incredible, I think it's a dejavu, I'm doing exactly what you say, I think you practice witchcraft.    :)

Offline Yue

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Re: Return to Blitz3D / windows 10
« Reply #17 on: January 15, 2018, 12:36:34 AM »
Test ChekPoint for game.





Offline Rick Nasher

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Re: Return to Blitz3D / windows 10
« Reply #18 on: January 15, 2018, 06:02:41 PM »
Quote
This is incredible, I think it's a dejavu, I'm doing exactly what you say, I think you practice witchcraft.    :)

I try not to: I heard it's eval.   :D

_______________________________________
 B3D + physics + shaders + X-platform = AGK!
:D ..ALIENBREED *LIVES* (thanks to Qube).. :D
_______________________________________

Offline Yue

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Re: Return to Blitz3D / windows 10
« Reply #19 on: January 18, 2018, 12:48:34 AM »
Timer timekeeping  :)


Offline Yue

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Re: Return to Blitz3D / windows 10
« Reply #20 on: January 18, 2018, 01:48:28 AM »
  :-\

I can't find a textured model.

Offline Naughty Alien

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Re: Return to Blitz3D / windows 10
« Reply #21 on: January 18, 2018, 02:35:16 AM »
..oh i thought you moved to leadwerk for this..

Offline Yue

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Re: Return to Blitz3D / windows 10
« Reply #22 on: January 18, 2018, 02:39:09 AM »
..oh i thought you moved to leadwerk for this..

Unfortunately, the current version of leadwerks does not support vehicles.  :'(

Offline Yue

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Re: Return to Blitz3D / windows 10
« Reply #23 on: January 19, 2018, 01:21:39 AM »
:)

Offline Yue

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Re: Return to Blitz3D / windows 10
« Reply #24 on: January 20, 2018, 03:02:14 AM »

Offline Yue

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Re: Return to Blitz3D / windows 10
« Reply #25 on: January 20, 2018, 03:20:24 AM »

Offline Yue

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Re: Return to Blitz3D / windows 10
« Reply #26 on: January 20, 2018, 05:11:36 AM »

Offline Yue

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Re: Return to Blitz3D / windows 10
« Reply #27 on: January 20, 2018, 05:36:32 AM »

Offline Rick Nasher

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Re: Return to Blitz3D / windows 10
« Reply #28 on: January 20, 2018, 07:54:56 AM »
Hehehe, pretty brutal. Now imagine that being an opponent car driver.   :)

Looking good so far.

I've checked and is hard to find a (free) Tesla Roadster model.
Guess that would mean making one yourself?
_______________________________________
 B3D + physics + shaders + X-platform = AGK!
:D ..ALIENBREED *LIVES* (thanks to Qube).. :D
_______________________________________

Offline Yue

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Re: Return to Blitz3D / windows 10
« Reply #29 on: January 20, 2018, 02:38:44 PM »
I could try to make the model, or in such a case the textures for the other, however I think it is a very time-consuming task, and having to be aware of everything I probably deviated from the objective.  That's why I'm not digging deeper into menus, things like that, the goal is centered in the game.

So I will use the model created by Piotr Kupsc

https://www.artstation.com/piotrkupsc







Initially it will be a kind of rally, reaching certain control points with time.

I've really learned a lot of things, well not many, but I still don't know how to make a video game.  :-\





 

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