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May 25, 2020, 01:05:46 PM

Author Topic: AppGameKit Version 2017.12.12 Released  (Read 5692 times)

Offline RemiD

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Re: AppGameKit Version 2017.12.12 Released
« Reply #15 on: December 28, 2017, 06:03:37 PM »
does somebody know if there is a new map modeler similar to 3D world studio / Cartography shop ? (which were used when DarkBasic was the language/game engine)
DualCore AMD E-450, 1646 MHz - 6 Go DDR3 1333 SDRAM - AMD Radeon HD 6320 Graphics (384 Mo) - Windows 7 Home Premium - DirectX 11.0

Offline 3DzForMe

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Re: AppGameKit Version 2017.12.12 Released
« Reply #16 on: December 28, 2017, 06:10:39 PM »
Straight away, I am impressed with AGK's installation script. The dialogue they present during installation answers some issues I've had with developing my own projects very succinctly. I feel a purchase coming on...


Offline Steve Elliott

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Re: AppGameKit Version 2017.12.12 Released
« Reply #17 on: December 28, 2017, 07:29:19 PM »
Yes they seem a very helpful bunch...Where as some other developers *cough* and it's a chore to even get something to compile!

Go on, go on, go on  ;D
Windows 10, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb).
MacOS Catalina, 64-bit, 8Gb RAM, CPU Intel i5, 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB.
Linux Mint 19.3, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb).
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Offline Rick Nasher

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Re: AppGameKit Version 2017.12.12 Released
« Reply #18 on: December 28, 2017, 09:03:37 PM »
@Steve Elliott:

Lemme guess, lemme guess: His name starts with an 'M'?  ;D
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 B3D + physics + shaders + X-platform = AGK!
:D ..ALIENBREED *LIVES* (thanks to Qube).. :D
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Offline Naughty Alien

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Re: AppGameKit Version 2017.12.12 Released
« Reply #19 on: December 29, 2017, 10:23:05 AM »
 ;D

Offline Pfaber11

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Re: AppGameKit Version 2017.12.12 Released
« Reply #20 on: December 29, 2017, 10:13:31 PM »
I was just wondering how AGK works on android and Windows 10. Will it compile and make an APK file for android. I'm new to this forum and have been using blitz3d for a couple of years. I'm just a hobbyist and thinking of checking out AGK . Would it be difficult to move from blitz3d to AGK in your opinion. Thanks.
Celeron N3060 1.6 ghz duel core  4 Gb ram 32 gig storage  HD400 Graphics 160 gig external hard drive....

Offline Qube

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Re: AppGameKit Version 2017.12.12 Released
« Reply #21 on: December 29, 2017, 11:08:03 PM »
I was just wondering how AGK works on android and Windows 10. Will it compile and make an APK file for android. I'm new to this forum and have been using blitz3d for a couple of years. I'm just a hobbyist and thinking of checking out AGK . Would it be difficult to move from blitz3d to AGK in your opinion. Thanks.
When you buy AGK you get three downloads ( Windows, Mac, Linux ). Each one of course outputs native to the OS and also exports an APK for Android. Only the Mac version does iOS though.

To compile for Android > https://www.appgamekit.com/documentation/guides/33_android.htm

"In AGK version 2 you can export an APK of your application from the File->Export Project->As Android APK menu option. You can do this from Windows, Mac, or Linux and generate APKs for Google Play, Amazon, or Ouya stores."

I think most would find the change pretty easy to move from Blitz3D to AGK. Always best though to have a read of the documentation ( which is mostly pretty decent ) to familiarise yourself with the commands and also look through the accompanying examples.
Until the next time...

Offline MikeHart

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Re: AppGameKit Version 2017.12.12 Released
« Reply #22 on: December 30, 2017, 09:52:33 AM »
+1 one to what Qube stated.

Offline Naughty Alien

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Re: AppGameKit Version 2017.12.12 Released
« Reply #23 on: December 30, 2017, 12:55:48 PM »
..download speed for mentioned update is outstanding 3.4kb/s  ... i never had this before..anyone having similar download speed issues??

Offline MikeHart

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Re: AppGameKit Version 2017.12.12 Released
« Reply #24 on: December 30, 2017, 02:06:11 PM »
Nope, got it fine but then, that was 2 weeks ago. Is it just their server or is your spped in general down?

Offline Rick Nasher

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Re: AppGameKit Version 2017.12.12 Released
« Reply #25 on: December 30, 2017, 06:00:56 PM »
No, I always had decent download speeds so far. But I downloaded when came out too, so can't say about now.

(perhaps too many people are downloading due to my shameless promoting lol )  ;)
_______________________________________
 B3D + physics + shaders + X-platform = AGK!
:D ..ALIENBREED *LIVES* (thanks to Qube).. :D
_______________________________________

Offline Steve Elliott

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Re: AppGameKit Version 2017.12.12 Released
« Reply #26 on: December 30, 2017, 06:24:24 PM »
Always speedy downloads with updates for me too.

Quote
(perhaps too many people are downloading due to my shameless promoting lol )  ;)

Haha  ;D
Windows 10, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb).
MacOS Catalina, 64-bit, 8Gb RAM, CPU Intel i5, 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB.
Linux Mint 19.3, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb).
Raspberry pi 3 and 4.

Offline MikeHart

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Re: AppGameKit Version 2017.12.12 Released
« Reply #27 on: December 30, 2017, 07:49:48 PM »
I just tried again and the download speed is just fine.

Offline Pfaber11

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Re: AppGameKit Version 2017.12.12 Released
« Reply #28 on: December 30, 2017, 08:45:20 PM »
Well I went ahead and got the trial of AGK and had a play around with and watch a few tutorials and it's way better than I expected and I'm sure I can work with it. Going to download the full version from steam for just shy of 25 quid on Wednesday. Apparently it will go upto 60 quid after the 4th of January so time is of the essence. Have a nice day.
Celeron N3060 1.6 ghz duel core  4 Gb ram 32 gig storage  HD400 Graphics 160 gig external hard drive....

Offline Pfaber11

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Re: AppGameKit Version 2017.12.12 Released
« Reply #29 on: December 30, 2017, 09:14:01 PM »
Could somebody answer this question for me when I compile a Windows program what sort of code does it produce and is it an .exe file. Will it run as fast as a compiled blitz3d program. Thanks.
Celeron N3060 1.6 ghz duel core  4 Gb ram 32 gig storage  HD400 Graphics 160 gig external hard drive....

 

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