July 16, 2019, 06:11:10 AM

Author Topic: Prompet Input Text  (Read 995 times)

Offline Hardcoal

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Prompet Input Text
« on: November 05, 2017, 05:11:32 AM »
Hi.. How can I prompet a request for a Text input..
Like when using Confirm.. it halts the program and waits for Input..
I cant use maxgui.. I need a native window Request..
because im using Xors3D

Thanks in Advance

Offline degac

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Re: Prompet Input Text
« Reply #1 on: November 05, 2017, 12:46:58 PM »
Hi

sorry but if you can't use MaxGUI and you want a 'native' OS window... I see a lot of problems!
Quick solution: use a not OS GUI interface (=running in graphics mode, in this case in Xors3d)
If there's a problem, there's at least one solution.
www.blitzmax.net

Offline Derron

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Re: Prompet Input Text
« Reply #2 on: November 05, 2017, 12:57:37 PM »
If you can't use maxgui, try wxmax?

Or even better: state why you can't use maxgui - some interference with the canvas or so?


bye
Ron

Offline markcwm

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Re: Prompet Input Text
« Reply #3 on: November 05, 2017, 03:58:02 PM »
In Brl.System there is Notify/Proceed/Confirm or you can use user32.dll MessageBoxA for a Win32 only simple prompt window, and if you really can't use MaxGUI there is an advanced Win32 GUI example by Vertex.

Offline Hardcoal

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Re: Prompet Input Text
« Reply #4 on: November 05, 2017, 09:13:38 PM »
yea derron i think last time ive tried there was interference with the canvas ..
Ill check all options that you guys gave me.
Thanks