c:\dec-cpp\include\GL\glut.h exists.
c:\Dev-cpp\..?
Thanks for the input. This is my second install (after uninstalling the first) and is in C:\Dev-Cpp\ the first was in C:\programm files(x86).I've written (tweaked examples) using windows application, console application and openGL and all compile under this installation and under the previous installation. I've double checked and I run C:\Dev-Cpp\devcpp.exe to start the IDE.I am an absolute beginner in C++ my only previous experience being under VisualC with a dabble in objectiveC with cocoa (mac).Is your reply a hint? is '-' an illegal character in a file spec? long time since I had to think of this sort of thing, have fun cps
Is your reply a hint? is '-' an illegal character in a file spec? long time since I had to think of this sort of thing, have fun cps
Just installed DevC++ and it's buggy.
Dont use Dev C++ if your serious about using C++ I would get Code::Blocks and use that it has a handy basic OpenGL template that would set it up for your input. If your hellbent on using GLUT (which is deprecated now) look at FreeGLUT which is more up to date and has loads of tutorials and examples.
Reasons for using DEVC++: It meets ISO standard for C++ and it came free with a book I've got ' beginng C++ game programing' (dated 2004). Reasons for using GLUT: I'd prodded it a little previously and its easy to follow the syntax ( I'm sure I saw ref to it in 'blitz max' source code but I may be dreaming).So many traps for the novice, so much goes out of date so fast. I'll take note and have a look at the openGL template in code blocks. You never know I may actually produce something other than chunks of C++ that do the maths equivalent of 'Hello World'.Thanks for all input, have fun cps.
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Awesome.. well named. I'll try to resist it while I hone my skills, but I can feel Nivarna tugging. Thanks for the pointers, have fun cps