July 16, 2019, 06:11:18 AM

Author Topic: NG compiler switches  (Read 892 times)

Offline col

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NG compiler switches
« on: October 20, 2017, 10:11:58 AM »
I decided to download the standalone 0.87 release of NG from the NG repo.

It looks as though some compiler switches aren't working properly in this version  ???
In the srs.mod module it's complaining about code in the brl imports which shouldn't be compiled by ng.
I'm using '?bmxng' and '?Not bmxng'.

Have the compiler switches changed?
You know the ole story.... it used to work before...  :P

Cheers!!
To be is to be perceived.

https://github.com/davecamp

Offline col

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Re: NG compiler switches
« Reply #1 on: October 20, 2017, 10:39:22 AM »
Lol,

False alarm. human error  ;D
To be is to be perceived.

https://github.com/davecamp

Offline sphinx

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Re: NG compiler switches
« Reply #2 on: October 20, 2017, 12:10:00 PM »
Lol,

False alarm. human error  ;D
It happens  ;D
Kind regards,
Maher F. Farag
www.ancientsoft.com
www.osakit.com

Offline col

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Re: NG compiler switches
« Reply #3 on: October 20, 2017, 12:45:00 PM »
Especially on a Friday :P
To be is to be perceived.

https://github.com/davecamp