Author Topic: BlitzPlus and Blitz3D for Visual Studio 2017  (Read 627 times)

Offline RonTek

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BlitzPlus and Blitz3D for Visual Studio 2017
« on: October 10, 2017, 01:15:51 PM »

I just found this recently and for those who are unaware, something's new and cooking up with the ol Blitz3D and Blitzplus on GitHub from BRL..

Blitz3D Visual Studio 2017
https://github.com/blitz-research/blitz3d_msvc2017

BlitzPlus Visual Studio 2017
https://github.com/blitz-research/blitzplus_msvc2017

Is there still hope?.. ;)

Offline col

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Re: BlitzPlus and Blitz3D for Visual Studio 2017
« Reply #1 on: October 10, 2017, 01:54:31 PM »
Just looks like the old versions set up for a newer version of 'Studio to me.

Offline Pakz

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Re: BlitzPlus and Blitz3D for Visual Studio 2017
« Reply #2 on: October 10, 2017, 11:08:50 PM »
The previous version of b3d was broken the last time I tried to install it. The new version works again.

Offline Rick Nasher

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Re: BlitzPlus and Blitz3D for Visual Studio 2017
« Reply #3 on: October 11, 2017, 01:15:07 AM »
Now this *is* a bit odd..
If Mark 'ditched' and fell out of love with this baby and basically doesn't really like people to cling onto it, then why-oh-why would he release this latest one? [puzzled]

 
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 B3D + physics + shaders + X-platform = AGK!
   :D  ..ALIENBREED *WILL* LIVE AGAIN.. :D
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Offline RonTek

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Re: BlitzPlus and Blitz3D for Visual Studio 2017
« Reply #4 on: October 11, 2017, 02:03:41 PM »
Now this *is* a bit odd..
If Mark 'ditched' and fell out of love with this baby and basically doesn't really like people to cling onto it, then why-oh-why would he release this latest one? [puzzled]

ikr? :) That's why I posted this unexpected update.

Offline Naughty Alien

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Re: BlitzPlus and Blitz3D for Visual Studio 2017
« Reply #5 on: October 11, 2017, 02:30:38 PM »
Quote
Now this *is* a bit odd..
If Mark 'ditched' and fell out of love with this baby and basically doesn't really like people to cling onto it, then why-oh-why would he release this latest one? [puzzled]

..rule of thumb is, don't try to make sense out of BRL business decisions..

Offline MikeHart

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Re: BlitzPlus and Blitz3D for Visual Studio 2017
« Reply #6 on: October 11, 2017, 04:00:14 PM »
I am sure it is Simon trying stuff.

Offline ThickO

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Re: BlitzPlus and Blitz3D for Visual Studio 2017
« Reply #7 on: October 11, 2017, 05:42:15 PM »
I am sure it is Simon trying stuff.

That's what I'm thinking also.
Ever been to drunk to fish....... Ask me how!!!

Offline Rick Nasher

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Re: BlitzPlus and Blitz3D for Visual Studio 2017
« Reply #8 on: October 17, 2017, 09:14:25 PM »
It's a bit 'Simonic'..
:D
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 B3D + physics + shaders + X-platform = AGK!
   :D  ..ALIENBREED *WILL* LIVE AGAIN.. :D
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Offline MikeHart

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Re: BlitzPlus and Blitz3D for Visual Studio 2017
« Reply #9 on: October 17, 2017, 09:17:52 PM »
I am sure it is Simon trying stuff.


Nope, I take that back. Wasn't Simon.

Offline 3DzForMe

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Re: BlitzPlus and Blitz3D for Visual Studio 2017
« Reply #10 on: October 29, 2017, 07:12:24 AM »
Now this *is* a bit odd..
If Mark 'ditched' and fell out of love with this baby and basically doesn't really like people to cling onto it, then why-oh-why would he release this latest one? [puzzled]

ikr? :) That's why I posted this unexpected update.

See, you just can't keep a good thing down. Blitz3D compiling in Visual Studio 2017 - most awesome ness. Call me a fan boy if you like - it's steeped in hours of endless gratification with the best 3D tool on the block.
happy coding ;)

Offline Naughty Alien

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Re: BlitzPlus and Blitz3D for Visual Studio 2017
« Reply #11 on: October 29, 2017, 03:49:16 PM »
..this is interesting ...how does Mikhail libs work with B3D rigged with C++ ??

Offline RonTek

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Re: BlitzPlus and Blitz3D for Visual Studio 2017
« Reply #12 on: October 30, 2017, 07:06:22 PM »
..this is interesting ...how does Mikhail libs work with B3D rigged with C++ ??

I don't think it was intended to be backwards compatible (again), so kind of a double edged sword. ;)