Author Topic: What are people working on right now?  (Read 1170 times)

Offline NRJ

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Re: What are people working on right now?
« Reply #15 on: September 15, 2017, 08:19:04 AM »
currently working on to create my first game ever , it is a simple slide puzzle game in blitzmax , with three modes of difficulty beginner,intermediate and expert  . It is in final stages of completion . :)
IF YOU CAN DREAM IT,  YOU CAN DO IT...

Offline Naughty Alien

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Re: What are people working on right now?
« Reply #16 on: September 15, 2017, 08:46:12 AM »
Quote
Does AGK also supports DBO files? which has lightmap and multitexture support format like B3D? or does it just use .obj files and  generate the lightmapped object on the fly? I would assume it still uses DBO since AGK got some features from its DBPro predecessor.

..AGK file format support is very nice..it does support major formats (Collada, FBX, X), and of course OBJ, B3D and so on..what im fighting is certain inconsistency which im trying to pin down, process of lightmaping for example, will be straightforward...in fact, it is straightforward already, if you judge trough provided command set, as, commands exactly dedicated for that (lightmaping) does exists..but for some reason..i just cant get it to work..and apparently, AGK forum members as well...

Offline Steve Elliott

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Re: What are people working on right now?
« Reply #17 on: September 15, 2017, 09:20:18 AM »
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btw what are the forum codes to get a full screen picture like playniax's?  :)

All the codes should be here.  ;) http://www.syntaxbomb.com/index.php/topic,2.0.html

Yes, that's fine for people hosting their own screenshots.  But what is the URL for an uploaded image to SyntaxBomb?  Only the thumbnail web address can be found.
Windows 10, 64-bit, 8Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 750 Ti (2Gb)

Offline RonTek

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Re: What are people working on right now?
« Reply #18 on: September 15, 2017, 11:01:41 AM »
Quote
btw what are the forum codes to get a full screen picture like playniax's?  :)

All the codes should be here.  ;) http://www.syntaxbomb.com/index.php/topic,2.0.html

Yes, that's fine for people hosting their own screenshots.  But what is the URL for an uploaded image to SyntaxBomb?  Only the thumbnail web address can be found.

Hey Steve, just upload your screenshot to your gallery, load the page and just copy the url, at least that's what I'm doing. See example here..

http://www.syntaxbomb.com/index.php/topic,3423.msg6485.html#msg6485

Offline Steve Elliott

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Re: What are people working on right now?
« Reply #19 on: September 15, 2017, 11:35:21 AM »
Thanks RonTek!   ;D
Windows 10, 64-bit, 8Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 750 Ti (2Gb)

Offline sphinx

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Re: What are people working on right now?
« Reply #20 on: September 15, 2017, 07:12:16 PM »
Right now I am converting my very old BlitzBasic games to BlitzMax to support Mac and Linux.

I am planing to port them to iOS and Android using AGK unless I figure a way to use BlitzMax NG to do the job.
Kind regards,
Maher F. Farag
www.ancientsoft.com
www.osakit.com

Offline Rooster

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Re: What are people working on right now?
« Reply #21 on: September 15, 2017, 08:14:23 PM »
Right now I am converting my very old BlitzBasic games to BlitzMax to support Mac and Linux.
Thank you! :D

Offline sphinx

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Re: What are people working on right now?
« Reply #22 on: September 15, 2017, 08:37:05 PM »
Right now I am converting my very old BlitzBasic games to BlitzMax to support Mac and Linux.
Thank you! :D
You'r welcome!

It looks like you are an anti-Windows guy, if I got it right :D
Kind regards,
Maher F. Farag
www.ancientsoft.com
www.osakit.com

Offline Rooster

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Re: What are people working on right now?
« Reply #23 on: September 15, 2017, 09:16:39 PM »
Right now I am converting my very old BlitzBasic games to BlitzMax to support Mac and Linux.
Thank you! :D
You'r welcome!

It looks like you are an anti-Windows guy, if I got it right :D
Lol! They make it so easy though. :P
That said, anti is a bit much.

Offline Matty

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Re: What are people working on right now?
« Reply #24 on: September 15, 2017, 11:07:56 PM »
Ive got my blitz3d coding mojo back and am working on a space strategy that has play by email functionality.


Offline MagosDomina

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Re: What are people working on right now?
« Reply #25 on: September 16, 2017, 01:13:05 AM »
Now that sounds cool Matty! I'd love to play it. :)
"Humanity has the stars in its future, and that future is too important to be lost under the burden of juvenile folly and ignorant superstition." -Isaac Asimov

http://www.magosdomina.com/
Central hub for my Game Design related activities.

Offline RonTek

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Re: What are people working on right now?
« Reply #26 on: September 16, 2017, 07:24:44 AM »
Thanks RonTek!   ;D

Sure thing Steve :) though it would be nice to just use attachments directly.

Edit: I think it works, just need to get the image url on another page (again), but the thumbnail attachment is also displayed.

Offline Steve Elliott

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Re: What are people working on right now?
« Reply #27 on: September 16, 2017, 09:46:40 AM »
Yes, I updated my original post.  I think it looks better to have (a reasonably sized) screen shot, rather than a download attachment.

Attachments are really for a demo program or code to pop into an IDE.
Windows 10, 64-bit, 8Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 750 Ti (2Gb)

Offline Qube

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Re: What are people working on right now?
« Reply #28 on: September 17, 2017, 05:16:08 AM »
Right now I'm slooooowly working on my game entry for the Halloween competition.

Loads to do yet, fancy effects to add etc etc but it's beginning to take shape :) - Hopefully in about a week I can actually start turning it into a game.


1080P 60FPS YouTube video ( early alpha testing phase ) :

Until the next time...

Offline sphinx

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Re: What are people working on right now?
« Reply #29 on: September 17, 2017, 09:51:04 AM »
Looks cool  8)
Kind regards,
Maher F. Farag
www.ancientsoft.com
www.osakit.com