August 25, 2019, 09:18:42 AM

Author Topic: PureBasic anyone?  (Read 5712 times)

Offline MikeHart

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PureBasic anyone?
« on: September 11, 2017, 11:11:30 AM »
Since last week I am working on a tool in Purebasic. Anyone using PB too here?

Offline sphinx

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Re: PureBasic anyone?
« Reply #1 on: September 11, 2017, 12:32:20 PM »
I have a license long time ago but used it a little!
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Offline MikeHart

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Re: PureBasic anyone?
« Reply #2 on: September 11, 2017, 12:48:58 PM »
Right now it is my main dev tool. Writing an IDE with it. The buildin scintilla gadget it a gods giving imho. I need to get used to it but slowly i can make it work the way i want it to.

Offline Steve Elliott

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Re: PureBasic anyone?
« Reply #3 on: September 11, 2017, 01:11:10 PM »
Yes I've used it, better for development tools than games I think.
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Offline MikeHart

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Re: PureBasic anyone?
« Reply #4 on: September 11, 2017, 01:45:15 PM »
Yes I've used it, better for development tools than games I think.

I will use it exclusively to create tools. For games there are plenty alternatives that I am more comfortable with.

Offline Pakz

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Re: PureBasic anyone?
« Reply #5 on: September 11, 2017, 02:12:19 PM »
I got interested in their other product a while ago. Spiderbasic. 

Now that paypal is usable for me I can now actually buy things like this. Back then when I wanted to use purebasic buying online was a lot harder.

Offline sphinx

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Re: PureBasic anyone?
« Reply #6 on: September 11, 2017, 06:32:46 PM »
Right now it is my main dev tool. Writing an IDE with it. The buildin scintilla gadget it a gods giving imho. I need to get used to it but slowly i can make it work the way i want it to.

Are you making an IDE for Cerberus X?
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Maher F. Farag
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Offline MikeHart

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Re: PureBasic anyone?
« Reply #7 on: September 11, 2017, 07:31:11 PM »
Not at the moment. Mollusk does the job just fine.

Offline dawlane

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Re: PureBasic anyone?
« Reply #8 on: September 12, 2017, 11:23:53 AM »
Yes I have PB, the only thing that puts me from using it full time is that it's procedural and I find it cumbersome to do GUI without oop.

Off topic
In all the years that I frequented the Blitz web site. I cannot recall if there ever was a BltzMax vs PureBasic discussion. Of course it would have ended in the usual pandemonium of people back biting, thread locked and bans. But obviously now we know ultimately who the winner would be.

Offline sphinx

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Re: PureBasic anyone?
« Reply #9 on: September 12, 2017, 12:40:10 PM »
Off topic
In all the years that I frequented the Blitz web site. I cannot recall if there ever was a BltzMax vs PureBasic discussion. Of course it would have ended in the usual pandemonium of people back biting, thread locked and bans. But obviously now we know ultimately who the winner would be.

WHO?!  ;D
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Maher F. Farag
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Offline Rooster

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Re: PureBasic anyone?
« Reply #10 on: September 12, 2017, 05:08:42 PM »
Off topic
In all the years that I frequented the Blitz web site. I cannot recall if there ever was a BltzMax vs PureBasic discussion. Of course it would have ended in the usual pandemonium of people back biting, thread locked and bans. But obviously now we know ultimately who the winner would be.

WHO?!  ;D
Hey, lets not tempt fate here. :P

Offline MikeHart

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Re: PureBasic anyone?
« Reply #11 on: September 13, 2017, 07:55:05 AM »
Man, coding everything by hand is dreadfull when you create a gui related app. I miss the times in Delphi. You design the gui, you code the functionality behind it. Much faster development process.

Adding to that, PureBasic has some quirks. The build-in splittergadget is imho unusable as everything flickers like a camp fire when you move it and the content resizes.
You are bascially forced to create your own splitter thingy and scale things by hand. That is what the creator of PureBasic's own IDE did, go figure.
If you use the PB WebGadget, it has redrawing issues when attached to a splitter. It "disappears" sometimes. Eewwww!  :-\

Grrr. These days I want things to work out of the box. I want to design. Not deal with half finished implementation.  ;D But I will get there, eventually  8)


Offline dawlane

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Re: PureBasic anyone?
« Reply #12 on: September 13, 2017, 08:23:05 AM »
Well look on the bright-side. At least the author still does reasonably regular updates, but there are still some bugs in it that haven't been address from the beginning.

Yes I also miss the days of Delphi and CBuilder. The closest that you can get to Delphi that's almost cross-platform is the Lazarus IDE project, but that has it's problems with the two biggest being OS X and web components.

Offline MikeHart

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Re: PureBasic anyone?
« Reply #13 on: September 13, 2017, 08:52:32 AM »
Well look on the bright-side. At least the author still does reasonably regular updates, but there are still some bugs in it that haven't been address from the beginning.

Yes I also miss the days of Delphi and CBuilder. The closest that you can get to Delphi that's almost cross-platform is the Lazarus IDE project, but that has it's problems with the two biggest being OS X and web components.

yes, you are right. That is why I decided to use PB instead of Lazarus. But I didn't know about the webgadget and splitter issue. I guess these days I have less patience then back then. Maybe I should give up coding all together  :D

Offline Steve Elliott

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Re: PureBasic anyone?
« Reply #14 on: September 13, 2017, 08:59:08 AM »
lol coding can be very frustrating.  But it can also be very rewarding and enjoyable to have your creation come to life.
Windows 10, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb).
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