June 18, 2019, 07:17:57 PM

Author Topic: StarRoids - July 2017 competition  (Read 1025 times)

Offline col

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StarRoids - July 2017 competition
« on: July 30, 2017, 01:02:53 PM »
Hiya everyone.

This is my entry into the July 2017 'code a game' competition.
Its a Windows build, requires DirectX 11 and can be downloaded from https://github.com/davecamp/StarRoids

Controls are:-
LEFT and RIGHT to rotate
UP to thrust forward
SPACE to shoot
DOWN to drop a bomb

Q and W change the music volume up and down
ESCAPE quits the game

Have fun  8)

If it's not annoying then it's not Microsoft.

https://github.com/davecamp

Offline 3DzForMe

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Re: StarRoids - July 2017 competition
« Reply #1 on: July 31, 2017, 06:05:19 PM »
@col, a fun game, yeah I toyed with inserting some hi-score logic, but nah - I've one last thing I might try and incorporate before the deadline though..... theres a WHOLE 5 hours left to go GMT wise after all ;)

Offline Steve Elliott

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Re: StarRoids - July 2017 competition
« Reply #2 on: August 01, 2017, 09:11:24 AM »
Very good job here col.  Quite authentic, but with some nice improvements over the original.   8)

Where did you get the sound from?

btw I vote for col's StarRoids because of the gameplay and improved vector graphics over the original.
Windows 10, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb).
MacOS Mojave, 64-bit, 8Gb RAM, CPU Intel i5, 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB.
Linux Mint 19.1, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb).

Offline col

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Re: StarRoids - July 2017 competition
« Reply #3 on: August 01, 2017, 11:02:41 AM »
Oh wow!
Thank you to both of you.

@Steve Elliott
I made the background 'music/tune' myself and used the sound effects available from
http://samples.mameworld.info/ or
http://samples.mameworld.info/Unofficial%20Samples.htm.

I believe they are taken from the original arcade and remastered by a person who goes by the name of Gyrovision.

I know I'm not so good at generating art/graphics so art/graphics is very time consuming for me to produce. I thought the best thing to do would be to pay homage to the original graphics style but put into a subtle 3d style and work harder on the gameplay to make it fun to play.

Thank you for the vote! That's awesome  8)
If it's not annoying then it's not Microsoft.

https://github.com/davecamp