June 18, 2019, 06:45:55 AM

Author Topic: Some work on Vortex2, a 3D engine for Cerberus-X  (Read 1002 times)

Offline JaviCervera

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Some work on Vortex2, a 3D engine for Cerberus-X
« on: July 26, 2017, 10:33:04 PM »
I posted this on the Cerberus-X forums, but I am also posting here.

Vortex2, the continuation of the Vortex engine released for Monkey, is on its final stages. Here are a couple screenshots (I think you need to be registered on cerberus-x.com to see them) of some demos and downloads for Win64:

Angel demo:

https://www.dropbox.com/s/so0mw9jmpc1czs9/angel.7z?dl=0

Van Gogh Room demo:

https://www.dropbox.com/s/vfwxuq5uzc0djyi/vangogh.7z?dl=0

I will announce it here when Vortex2 is officially released.

Offline RonTek

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Re: Some work on Vortex2, a 3D engine for Cerberus-X
« Reply #1 on: July 27, 2017, 01:53:04 PM »
Those demo screenshots really looks good JaviCervera, I found both Vortex and MiniB3D when I came back using Monkey, but I only got an issue with running in Android and GLES2.

Is there a minimum requirement with Android target? I got to run MiniB3D in opengl2 mode and it's working great.

Thanks.

Offline MikeHart

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Re: Some work on Vortex2, a 3D engine for Cerberus-X
« Reply #2 on: July 28, 2017, 10:13:50 AM »
Will it be a commercial module?

Offline JaviCervera

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Re: Some work on Vortex2, a 3D engine for Cerberus-X
« Reply #3 on: July 28, 2017, 12:07:43 PM »
@RonTek: Haven't checked it on Android in a while, thanks for the feedback. I'll take a look into it.

@MikeHart: No, it will be free. You can check out the vortex2 branch on GitHub:

https://github.com/JaviCervera/vortex/tree/vortex2

As soon as it is finished, I will promote it to the master branch.

Offline MikeHart

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Re: Some work on Vortex2, a 3D engine for Cerberus-X
« Reply #4 on: July 29, 2017, 06:46:41 AM »
Sweet