Function ballcamera(camera,b.ball,camx#,camy#,camz#,aimx#=0,aimy#=0,aimz#=0,smoothcam#=0.1,roll#=0) TFormPoint camx#,camy#,camz#,be,0 dx#=(TFormedX()-EntityX(camera))*smoothcam# dz#=(TFormedZ()-EntityZ(camera))*smoothcam# TranslateEntity camera,dx,0,dz PositionEntity camera,EntityX(camera),EntityY(be)+15,EntityZ(camera) PointEntity camera,beEnd Function