November 25, 2020, 07:14:07 AM

Author Topic: [bb] 3D "Verlet" Collision Engine by Miracle [ 1+ years ago ]  (Read 756 times)

Offline BlitzBot

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Title : 3D "Verlet" Collision Engine
Author : Miracle
Posted : 1+ years ago

Description : <a href="http://members.cox.net/mirage106/verletfast.zip" target="_blank">Verlet3D Collision Engine (4k ZIP file)[/url]

Adapted for Blitz3D from <a href="http://www.gamasutra.com/resource_guide/20030121/jacobson_01.shtml" target="_blank">Thomas Jakobsen's "Advanced Character Physics" tutorial[/url] on Gamasutra.


Code :
Code: BlitzBasic
  1. Click the link above ...


Comments :


WarpZone(Posted 1+ years ago)

 I thought you said it was fast? :/  I'm seeing 15 fps on my system.  Takomak runs much faster for me, thanks.It's kind of cool though that you were able to take a gamasutra article and port it to blitz. :)[Edit: After six months I have learned to turn off debugging. :P  It now runs at 30FPS, which is almost viable.  Nice work. :) ]


 

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