Useful tools for Indie game development

Started by Krischan, June 10, 2017, 14:44:00

Previous topic - Next topic

ms62

3D Art:
I found using 3d-Coat for my UV works (I don't create sofisticated 3D models) very helpful:
https://3dcoat.com/home/

I use AC3D most of the time:
https://www.inivis.com/

For 3D, Maya is the easiest if you afford to pay the rent, I don't, even for LT edition.

I am in the process of considering Silo:
http://nevercenter.com/silo/

2D art:
This is good for graphics too, it has mirror, so good for Sprite and icons also, but is a lot more:
https://krita.org/en/

I use Paint.Net everyday

Also this, expensive for the features, but does the job for me:
http://www.pickleeditor.com/

IDE or Code editors:
Notepad++, I use everyday.
Blide, is the way to go for BlitzMax, I use it as code editor only.
Visual Blitz, for Blitz3D, not available, I bought it long time ago. I love it because its fonts are stable in all systems.
Mullask for Monkey.




sphinx

Kind regards,
Maher F. Farag
www.ancientsoft.com
www.osakit.com

Conjured Entertainment

#17
Graphics Editors

Paint.NET   (be careful not to click those stupid ads that say Download, but GOTO the forums for the plugins)



3D Modeling and Texturing

fragMOTION  (not free, but affordably awesome!)


QuoteAudacity - http://audacityteam.org/

Definitely   (I'm still using an old 1.x version)

RemiD

What i use :
Fragmotion 1.3.4 (modeling, uvmapping, rigging, skinning, animation)
Photofiltre 7 (image/texture editor)
Wavepad (sound editor)

iWasAdam


IanMartin

Did you make all of these?!  :o
Quote from: iWasAdam on February 07, 2018, 07:06:59
fontsprite creation/editing:
https://adamstrange.itch.io/fontsprite

palette creation/editing:
https://adamstrange.itch.io/paletteeditor

tile editing (eats both palettes and fontsprites):
https://adamstrange.itch.io/fontmap

They look as good or better than a lot of the paid stuff out there!
Platfinity (made with BlitzMax) on Steam:
http://store.steampowered.com/app/365440/Platfinity/

iWasAdam

lol. thanks. yep I made them all myself - even the GUI sub-systems

NRJ

#22
GRAVIT DESIGNER

Found a new high quality, free vector design app Gravit Designer available for Mac OS, Windows, Linux, Chrome OS, iPad, Android and browser. 
DOWNLOAD it from the official website link given below.

Tutorial links: https://medium.com/gravitdesigner

YouTube channel : Gravit


Official Website :https://www.designer.io/


Note : -  Gravit designer is under development product may contains some bugs.
IF YOU CAN DREAM IT,  YOU CAN DO IT...

http://www.nksoftgames.blogspot.com

MagosDomina

I don't think anyone has mentioned http://www.meshlab.net/ yet. It's a very light weight tool and useful for tweaking/optimizing your 3d meshes. I highly recommend it.

NRJ

Pixel Studio

A free android app for creating pixel art available on play store.

Main Features

• use layers for advanced pixel art
• create animation and export it to GIF
• create custom palettes or just use build-in palettes
• advanced color picker (RGB / HSV)
• up to 2048x2048 px canvas size
• supported formats: PNG, JPG, GIF, PSP (Pixel Studio Project)
• drawing shapes (circle, rect)
• canvas rect rotation and mirroring
• Onion Skin (animation)
• Pixel Perfect preview
• multithreaded image processing

Download link

https://play.google.com/store/apps/details?id=com.PixelStudio


IF YOU CAN DREAM IT,  YOU CAN DO IT...

http://www.nksoftgames.blogspot.com

Pakz

Pixel Studio looks interesting. I installed Pixlr yesterday and found this is pretty nice also. This one has adds only while saving something and this can be disabled by an inapp.

Krischan

Some more useful tools that I own and use regularly now:








Texture Generation Tools
Normalmap GeneratorFreewaremy own Diffusemap to Normalmap Tool ;D
         
Sound and Music
Presonus Studio OneProprietary     Music Production, VST support
VoicemeeterDonationwareVirtual Audio Device Driver and Application
JBridgeProprietaryUse ANY old 32bit VST in a 64bit only DAW
LameXPOpen SourceBatch sound conversion to MP3/OGG/FLAC with CUDA support (multi-threaded parallel processing)
         
Fonts
Font ForgeOpen SourceEdit and convert TTF to OTF
         
Other
Snap2HTMLFreewareCreate a single HTML survey of a folder structure, searchable
PDF-XChange EditorFreeware/ProprietaryLightweight Alternative to Adobe Acrobat / Reader
         
Online Tools
Google Cloud Text-to-SpeechUnknown / API only?Best machine learning Text to Speech IMHO
Acapela BoxBuy creditsHas some great TTS voices (for example Heather)
PhotopeaFreewareA great Photoshop-like Graphics Editor in HTML5
Regex 101FreewareTest your Regular Expressions online in realtime
DeepLFreewareBetter alternative to Google Translator, uses machine learning




Kind regards
Krischan

Windows 10 Pro | i7 9700K@ 3.6GHz | RTX 2080 8GB]
Metaverse | Blitzbasic Archive | My Github projects

Santiago

Molebox question...

Hi, when compiling my game with blitz and using Molebox I had some problems on some computers with windows 10.

From what I read on the internet, Molebox stayed behind, right?

I see that everyone recommends Enigma Protect, is it correct to use that to protect files in my game?

regards!

Naughty Alien

Quote from: Santiago on November 12, 2018, 09:48:05
Molebox question...

Hi, when compiling my game with blitz and using Molebox I had some problems on some computers with windows 10.

From what I read on the internet, Molebox stayed behind, right?

I see that everyone recommends Enigma Protect, is it correct to use that to protect files in my game?

regards!

..Enigma Virtual Box is what you looking for. Much better than Molebox, and its free..

Santiago

#29
excellent thanks!.

I only doubt remains.
in the free versions there are 3 options.
which one should I use to compile my game made in Blitz3d?

Enigma 32bits/64bits or virtual enigma box?

greetings and thanks!