Author Topic: Useful tools for Indie game development  (Read 1383 times)

Offline ms62

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Re: Useful tools for Indie game development
« Reply #15 on: October 08, 2017, 03:57:10 PM »
3D Art:
I found using 3d-Coat for my UV works (I don't create sofisticated 3D models) very helpful:
https://3dcoat.com/home/

I use AC3D most of the time:
https://www.inivis.com/

For 3D, Maya is the easiest if you afford to pay the rent, I don't, even for LT edition.

I am in the process of considering Silo:
http://nevercenter.com/silo/

2D art:
This is good for graphics too, it has mirror, so good for Sprite and icons also, but is a lot more:
https://krita.org/en/

I use Paint.Net everyday

Also this, expensive for the features, but does the job for me:
http://www.pickleeditor.com/

IDE or Code editors:
Notepad++, I use everyday.
Blide, is the way to go for BlitzMax, I use it as code editor only.
Visual Blitz, for Blitz3D, not available, I bought it long time ago. I love it because its fonts are stable in all systems.
Mullask for Monkey.




Offline sphinx

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Kind regards,
Maher F. Farag
www.ancientsoft.com
www.osakit.com