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[bb] Stencil Shadow System by bytecode77 [ 1+ years ago ]
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Topic: [bb] Stencil Shadow System by bytecode77 [ 1+ years ago ] (Read 643 times)
BlitzBot
Jr. Member
Posts: 1
[bb] Stencil Shadow System by bytecode77 [ 1+ years ago ]
«
on:
June 29, 2017, 12:28:41 AM »
Title :
Stencil Shadow System
Author :
bytecode77
Posted :
1+ years ago
Description :
this is a little stencil shadow system.
read more about that here:
<a href="../logs/userlogff7a.html?user=8270&log=660" target="_blank">
http://www.blitzbasic.com/logs/userlog.php?user=8270&log=660
[/url]
heve fun
Code :
Code: BlitzBasic
-
Comments :
Naughty Alien(Posted 1+ years ago)
..excellent..thanks for share man
Naughty Alien(Posted 1+ years ago)
Is this working properly with B3D as well as MD2 animated meshes?
bytecode77(Posted 1+ years ago)
no, md2 meshes arent included and will never be.well, later i will make animated meshes casting a shadow, but for md2 it is not possible...
Naughty Alien(Posted 1+ years ago)
..okay..sounds good and very easy to use..i hope you will make it faster, its really cool..and I hope B3D animated mesh support will be included..
degac(Posted 1+ years ago)
Very very good!Of course my compliments to Vincenzo (aka Dare Devil) for his work
bytecode77(Posted 1+ years ago)
yes... thx for compliments :)i am now working with dare devil together in a team, so we can easily make a shadow system together
tsmpaul(Posted 1+ years ago)
I've been having trouble getting this to work. It comes up saying there's no such thing as SetRenderState, and crashes. It points to lines like this one:SetRenderState(Direct3Ddevice7, D3DRS_ZWRITEENABLE, True)
Stevie G(Posted 1+ years ago)
Put the .dll and decals files in your userlibs folder for Blitz3d and it should work fine. Unless, of course, your using a gfx card which doesn't support stencil shadows.Stevie
Filax(Posted 1+ years ago)
Hi Devils Child :)do you plan to improve shadow rendering ? because the casting work perfectly !!, but the dark side of the objects are polygoned ?
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[bb] Stencil Shadow System by bytecode77 [ 1+ years ago ]
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