Miscellaneous

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[1] game estadistics functions

[2] Assign new ID to a type

[3] determine if an integer value is odd or is even

[4] rounds a float value to 0.001 or more else it becomes 0

[5] determine entity to update next depending on milli values

[6] Arrays with Type

[7] [bmx] SplitString by Perturbatio [ 1+ years ago ]

[8] [bmx]Using Enumerations to iterate through a list backwards

[9] [bb] Speed of the turns/moves/animations automatically adjusted to appear constant whatever the FPS by RemiD [ 1+ years ago ]

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