General Game and Application Development

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[1] Useful tools for Indie game development

[2] Governmental financial support for game developers...Hmm

[3] Code the Classics – Volume 1

[4] How Unity Works Inside?

[5] Floating Point Numbers

[6] tips to keep a (approximately) uniform texel size when modeling/UVmapping ?

[7] Unreal and dynamic sea

[8] normal maps taken into account when lightmapping, is that even possible ?

[9] progressive transition between 2 different lightmaps (texels lighting / shading)

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