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September 22, 2021, 05:27:45

Author Topic: syntaxbomb magazine  (Read 1442 times)

Offline Derron

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Re: syntaxbomb magazine
« Reply #15 on: April 25, 2021, 21:09:47 »
I choose the 60s or 70s as there were computer games already.
At least for the magazine...

For a competition other decades are surely interesting too.

bye
Ron

Offline Steve Elliott

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Re: syntaxbomb magazine
« Reply #16 on: April 25, 2021, 21:18:33 »
Wow this thread really got derailed.  I thought it was just about getting a new Syntaxbomb Magazine.  Surely content is up to whoever contributes?
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Offline Qube

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Re: syntaxbomb magazine
« Reply #17 on: April 26, 2021, 00:32:57 »
Wow this thread really got derailed.  I thought it was just about getting a new Syntaxbomb Magazine.  Surely content is up to whoever contributes?
Following in the footsteps of our 1st magazine you are spot on. The idea is to submit content on whatever you want ( providing it's related ).

For anyone who missed it or to get a better idea of things to submit then click this magical link. Viewing and downloads of the magazine are located at the bottom of the first thread.

I know it's early to be talking about a magazine for Christmas 2021 :)) but for those who want to contribute then no harm in making a start now / soon and we'll get some great content built up. Of course it doesn't have to have a festive theme but if it does then that's fine too.

I was supposed to provide my article on the TI-99/4A computer for our 1st magazine but things didn't go to plan. However, I 100% will be this year, I promise iWasAdam ;D
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Online iWasAdam

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Re: syntaxbomb magazine
« Reply #18 on: April 26, 2021, 06:07:53 »
Ah yes - the Ti. Missing ;D

Offline RemiD

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Re: syntaxbomb magazine
« Reply #19 on: April 26, 2021, 08:05:27 »
personally i like the era end of 1800, beginning of 1900, because of the new discoveries / technologies with electricity / electromagnetism / magnetism, and the associated paradigms, and also a lot of discussions / experiments about "mental science" (related to thoughts and their effects on the mental / occult world)

https://phys.org/news/2015-03-thomas-edison-lost-idea-device.html
« Last Edit: April 26, 2021, 08:07:29 by RemiD »
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Offline Derron

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Re: syntaxbomb magazine
« Reply #20 on: April 26, 2021, 11:11:03 »
50s and 60s of 20th century are "exploration into space" ... and begin of computer era. So I think it would fit well into a "magazine" theme (which is more related to that thread here). Albeit it might be even a cool idea ... to (if IWasAdam would like to) ... to have 2 magazines.
A "Nato/US/..." and and "Soviet Union" version.

If people would be able to get convinced to create some "satiric" games for either the sites (patriotic "style") ... this could be kind of interesting - especially if some games are "similar" (with just the villains being ... different - and the technics used too).

Of course it would also allow for "cute" games (Tiny Masha collecting flowers in the forest, John the Farmer harvesting corn fields ...). But yeah, Having Computer boot screens with an Eagle or the Hammer+Sickle ... could be quite "unique" for competitions.

bye
Ron
« Last Edit: April 26, 2021, 11:14:40 by Derron »

Offline RemiD

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Re: syntaxbomb magazine
« Reply #21 on: April 26, 2021, 12:49:19 »
yeah whatever the era, i will end up writing about technical stuff anyway  ;D
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Offline bsisko

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Re: syntaxbomb magazine
« Reply #22 on: May 02, 2021, 22:23:06 »
So who do we send content to.
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Offline Qube

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Re: syntaxbomb magazine
« Reply #23 on: May 02, 2021, 22:51:24 »
So who do we send content to.
iWasAdam is our resident magazine wizard ;D and has luckily agreed to design this years one \o/

It'll be for our Christmas magazine #2 so there's no panic just yet. But no harm in firing things across to him if complete. Note - ONLY send to iWasAdam and no one else so it's all fresh content when the magazine is complete :)
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Offline 3DzForMe

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Re: syntaxbomb magazine
« Reply #24 on: May 06, 2021, 23:19:19 »
Awesome stuff.... Plenty time for the creative juices to grind into life  ;D

Offline bsisko

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Re: syntaxbomb magazine
« Reply #25 on: May 08, 2021, 02:47:33 »
Content  ?

The content allowed, will it be articles only, or will project code be allowed (content uploader choice).  I for one program in Torque3D, Godot, and 3D Gamestudio.
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Online iWasAdam

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Re: syntaxbomb magazine
« Reply #26 on: May 08, 2021, 05:48:34 »
programs are an issue. as there is no real way to check if the printed code is correct. so my thought on that would be not to have code itself. concepts, pseudo code - even simple code would be fine - but programme code hmm

Offline RemiD

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Re: syntaxbomb magazine
« Reply #27 on: May 08, 2021, 09:39:58 »
in the previous magazine, i have described a procedure (AStar) with english words, this is more helpful than code in a specific programming langage, imo. more people can understand it...
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Online iWasAdam

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Re: syntaxbomb magazine
« Reply #28 on: May 08, 2021, 11:37:19 »
yep that's the best way to do it. I might do a follow up on djikstra maps this time around

Offline bsisko

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Re: syntaxbomb magazine
« Reply #29 on: May 10, 2021, 23:01:44 »
That would be fine then.
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