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September 23, 2021, 07:06:12

Author Topic: Winners of our 12th game comp - Virus - Feb 7th to Apr 18th 2021  (Read 2579 times)

Offline Qube

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We have our winners ;D

Congratulations to everyone that took part :D

The top three winners are :

   1st place winner :
  Title : Wuhan Gang
  Author : STEVIE G
  Link : Take me there
  Vote points : 1st = 8 | 2nd = 0 | 3rd = 0 ( Total = 800 )
   2nd place winner :
  Title : VIRUX
  Author : Scaremonger
  Link : Take me there
  Vote points : 1st = 1 | 2nd = 6 | 3rd = 0 ( Total = 400 )
   3rd place winner :
  Title : Purple Virus
  Author : metamorpho
  Link : Take me there
  Vote points : 1st = 0 | 2nd = 1 | 3rd = 7 ( Total = 225 )

How was the scoring done :

1st place awarded 100 points
2nd place awarded 50 points
3rd place awarded 25 points

Complete voting breakdown :





Winners, PM me your PayPal address and I'll magic over your winnings :)

Brakes on the above... The prize pot although carried over from the last competition did not increase and due to varying factors I wasn't sure what I could realistically guarantee it would be. So this competition does not have any monetary prize but to make up for this the next one will.

For our next competition the guaranteed prize fund will be £1000 ;D

Comments about the games ( if sent with voting ) :

Xerra

Purple Virus
------------
Liked the graphics style. Options screen especially.

No option to redefine keys so was unable to actually play the game properly with cursor keys and ctrl because it sent the window off screen whenever I used them. My problem because I played on a Mac via Parallels, I know. I mention it because its a good idea to have key redefining options regardless of scenarios like this.

Nice music choice.

Got error message "failed to create instance in main.agc at line 11953" message on level 2.

Game was very well presented but I didn't find it played as well as his previous games.

3rd place for this one.


!Virus!
-----
Very simple little shooting game.

No idea how to operate shields as the game doesn't tell you.

Sound effects are grating.

Crashed on my Windows emulation after 2nd go on title screen when clicked off to edit this document. Again, likely just a hang up of emulation once again but I got no other way to play the games at present if they're only on Windows.


VShooter
--------
Like the 3d work.

Game is very boring very quickly. More a technical demo to me than a proper game.

Small window at high resolutions. Needs full screen option or scaling.

No sound at all.

Gun firing effect isn't very visually obvious. At close proximity to something you shoot then you can't see it at all.


Virux
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Keyboard definition and Gamepad option a big plus.

Nice simple title screen attract mode.

Very topical theme. I love how it's integrated with lockdown, masks, enforcement etc.

It's got pacman at its root but it's been done right and obviously quite well designed with the different enemy types and how they work.

Presentation and all the options a game needs are here which makes the game a lot more polished than  some of the other entries.

This would have been my winner but for Wuhan gang being so good.


Wuhan Gang
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Presentation, graphics style, music and sound are all spot-on with this game.

The interactive tutorial for the first level is frankly excellent and works so well for introducing us to the game. I'd have been stuck without it.

I found it a bit tough getting around but that's because I suck at platform games and tend to get my fingers in a muddle trying to jump, move and shoot at the same time etc.

Love the idle mode animations. Shoot in the air randomly, do a bit of a jig, yawn and probably a couple of others. I was waiting for him to twirl his gun.

Level selection and options all being done by moving your char around the title screen works so well here. As well as the tutorial this gets you into the game so well. Genius.

Great fun working your way round the levels working out what you have to do. There's elements of both tiny tales in this game, I think. Mainly because the small graphics and interacting with lots of stuff on a static screen and the pixel madness that gibbage had on a platform game back in the day.

This game didn't just win the competition for me. It blew the others out of the water in all honesty. The clear winner in my opinion.



STEVIE G

Virux
Great pacman themed game.  I liked the implementation of the mask/spray etc..  Simple but cute graphics /characters.  Would have benefited from some in-game music and a full screen option.  The game I enjoyed the most.

Purple Virus
Very polished looking.  Great splash and instruction screens and nice graphics throughout.  Cool music.  It's not really the genre of games I go for so was probably playing it wrong.  I just hit left ctrl and killed everything so didn't make much use of the push mechanic as it wasn't clear why I needed it.

Virus
Clearly pulled together quickly but while simple it was a fun timewaster.  I was expecting asteroids style control but was pleasantly surprised by the Time Pilot/Sinistar style.  The sound was far too loud - the first couple of shots nearly blew my ear drums!!  :))

V Shooter
I really wanted to like this but even after reading the readme - I had no idea what I was doing :(  It would have benefited from some form of tutorial.  Option to reverse mouse Y axis would have been nice as would a target reticule and a full screen option.  I could barely hear the sound fx.
« Last Edit: May 14, 2021, 05:42:35 by Qube »
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Until the next time.

Offline Qube

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Semi important post

Congratulations to our winners and to all those who were able to finish their games for the competition.

It's been funny times recently and without going into personal details I wasn't sure how financially things were going to pan out due to another business / colleagues trying to steal my work / contracts. To cut a long story short the traitors lost heavily.

Thus we're going to have a little fun for the next game comp. In case you've not read through the 1st post :

"The prize pot although carried over from the last competition did not increase and due to varying factors I wasn't sure what I could realistically guarantee it would be. So this competition does not have any monetary prize but to make up for this the next one will.

For our next competition the guaranteed prize fund will be £1000 ;D"


Of course if any of our winners want the share of the prize fund for this comp sent over to them now then please let me know and I'll sort that out ASAP.

So our next comp will hold a prize fund of £1000 and I really hope we'll have a good load of entries as the theme will be super easy to meet so no excuses.

Once again, congratulations to all the entrants of this game comp and keep those fingers ready to get tapping for the upcoming one ;D

p.s. I'm sure the other game entrants won't mind if I give a standing ovation to STEVIE G for his incredible game and I believe our first to get 100% of 1st place votes. I've put on my evil face mask and say "I will see you in the next comp, muhahaha" :))
« Last Edit: May 14, 2021, 06:09:13 by Qube »
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Until the next time.

Offline RemiD

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Quote
I really wanted to like this but even after reading the readme - I had no idea what I was doing :(  It would have benefited from some form of tutorial.  Option to reverse mouse Y axis would have been nice as would a target reticule and a full screen option.  I could barely hear the sound fx

@Qube :
thanks for the test / comments

all your critics / suggestions are reasonable, but i prefered to submit a 'almost finished' game than nothing.

there are (homemade) sounds in the game but it seems that the gain (db) of my sounds is too low...

i have already increased the gain of my sounds, and added a way to increase/decrease the volume in-game, and a step by step help on how to play in-game, and notifications in-game, but after the end of the competition...

anyway this was fun to participate. this pushed me to code a little game again :)
« Last Edit: May 14, 2021, 07:53:25 by RemiD »
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Offline chalky

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I realise it doesn't affect the outcome, but if Stevie got 100% of 1st place votes does that mean Scaremonger didn't get one after all?
« Last Edit: May 14, 2021, 08:02:01 by chalky »

Offline Steve Elliott

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If Stevie got 100% of 1st place votes does that mean Scaremonger didn't get one after all?

You can't vote for yourself, so Stevie was forced to give 100% to somebody else.
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Offline chalky

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Ah - of course - my bad!  ::)

Offline Scaremonger

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Wuhan Gang deserved to win; the game is awesome, but thanks for the votes and comments guys.  I'm so pleased you all liked it,

In celebration; I've updated my 10 year old avatar with an Virux-style graphic of me. He he...


Offline Xerra

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Sounds like Qube has an idea already for the next one. Hopefully it will be so cool that we'll get some more competitors again. I still remember the 8 bit wars one - think the number of entries for that one actually made double figures?

And big gratz to Stevie. Kinda thought he was going to sweep the board with this one ;)

Offline Derron

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Congrats to submit games - and an extra congrat to the winner.

Was not even able to play one of the games albeit I was keen to play "the gang" (kids at home, home office - and almost no real "spare time" aside of some short coffee breaks).
Time for Stevie to move on to a new language kit to see it working on mac, linux ... phones.



bye
Ron

Offline STEVIE G

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Time for Stevie to move on to a new language kit to see it working on mac, linux ... phones.

Why? According to steam stats from October 2020, only 2% ish of gamers use Linux or Mac. I have no interest in phones.

Thanks for the votes folks, enjoyed making this one. Well done everyone else!

Have to say it feels like a bit of a damp squib after waiting a month for the results and a week for the count. I do it for fun and do not need the money but I'd imagine that some people may have been a bit miffed if they'd spend hundreds of hours coding, bought music, sounds and won feck all.  :P 

Hopefully the guaranteed pot will give more people an incentive to enter next one.  The more the merrier.





« Last Edit: May 14, 2021, 12:44:03 by STEVIE G »

Offline Derron

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Why? According to steam stats from October 2020, only 2% ish of gamers use Linux or Mac. I have no interest in phones.

For me :D ... I am one of the 2 percent :)

Dipping your toe in the pond of new language kits of course might lead to new and different games of you (new options, new chances...). But just think of the suggestion as a little elbow check (not a serious one). Enjoy your 1st place.


bye
Ron

Offline STEVIE G

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Why? According to steam stats from October 2020, only 2% ish of gamers use Linux or Mac. I have no interest in phones.

For me :D ... I am one of the 2 percent :)

Dipping your toe in the pond of new language kits of course might lead to new and different games of you (new options, new chances...). But just think of the suggestion as a little elbow check (not a serious one). Enjoy your 1st place.


bye
Ron

I think Xerra has a mac and used parallels to try the pc games.  I don't need a new language to lead me to new and different games.  I wish you'd give all that a rest tbh as its not like I'm making a reskinned match3 for each comp.   :D

Offline Qube

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Have to say it feels like a bit of a damp squib after waiting a month for the results and a week for the count. I do it for fun and do not need the money but I'd imagine that some people may have been a bit miffed if they'd spend hundreds of hours coding, bought music, sounds and won feck all.  :P 

Hopefully the guaranteed pot will give more people an incentive to enter next one.  The more the merrier.

The pot was carried over from last time and unfortunately no one else donated to it. So it'll fall down to me to fund the future comps and thus the guaranteed one for the next comp.

I did say though "Of course if any of our winners want the share of the prize fund for this comp sent over to them now then please let me know and I'll sort that out ASAP." and I have has a PM so all is not lost if members do want to go down that route.

This comp was all a bit of a mess time wise and I apologise for that. I have asked many times before for someone to take over the running of the comps but that's always fizzled into nothing beyond talk.
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Until the next time.

Offline 3DzForMe

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.  anyway this was fun to participate. this pushed me to code a little game again :)     

Yep, these competitions have, until the last couple, reinvigorated my coding mojo. Cheers Qube 😁

How do folks feel about extending the deadline to 4-5 months..... Too long? What with the good weather being here now (still blooming freezing here) peeps are being tempted away from the keyboard outside.

I've struggled to get entries in with my new job (been doing this one 13 months now....) Prior to this job my coding mojo was higher due to a less demanding job.

Well done Stevie G, thoroughly deserved win, and to the other entrants!
« Last Edit: May 14, 2021, 19:17:47 by 3DzForMe »

Offline RemiD

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@Stevie G>> since i am still in direct contact with our good friends Blitz3d and Directx7, they told me that they are very proud of the games that you manage to create with their old, deprecated ways. ;)
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