Code a game competition - Jan 30th - Apr 10th 2018 - £500 worth of prizes \o/

Started by Qube, January 30, 2018, 00:10:55

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STEVIE G

Looks good.

Maybe I'm missing the point but I thought the idea of the code a game was to do it all from scratch?  Does this mean I can dig out something I was working on but didn't finish?  Can I re-use my own physics engine and older assets etc..?

Derron

You can use your physics engine ... similar to ready frameworks.

But you cannot reuse existing "assets" - while I am not sure if that counts for textures too (talking about fire particles and the likes).
On the other hand: you are allowed to purchase media to use it in your game, you could purchase them over and over. So why should it be forbidden to reuse existing assets ... hmm.

Think the basic idea of the rules is: do not copy-paste stuff, do not re-skin existing stuff (= have nearly all the assets existing already). Have fun coding and doing some gfx/sfx. The more strict you follow the rules, the harder it will become to not violate one of the rules.


Regarding Adam's Screenshots: as he wrote they do not show the game but they show the editor he is working on - which then would enable doing stuff for a game, if he decides to enter the compo. It is like showing screenshots of a Codeeditor, or SpriteAtlas-Creator or "TimeLine FX"-thingies.



bye
Ron

iWasAdam

There is also that the following should be considered:
I am not using frameworks, or anything apart from a base language code, with support for basic sound and 2d images.
I wrote the 3d code, the shader code, the graphics, 3d editor, 3d format, and everything that goes along with them. I wrote the GUI system, the GUI elements, And I wrote the editor I am compiling from.

as for the posted images, they are showing the development process in a nice visual way. The resources being used have been created by me in the past, but all have been re-edited over the past 30 days to add new functions, re-texture, re-format etc. some look like old stuff, because I used them as templates.

So. I suppose that would mean I coded it ALL from scratch...

Qube

QuoteMaybe I'm missing the point but I thought the idea of the code a game was to do it all from scratch?  Does this mean I can dig out something I was working on but didn't finish?  Can I re-use my own physics engine and older assets etc..?
If you've written your own tools, framework, code, etc then that is fine to use. Same with any assets you have created, purchased or collected along the way. For example using your own physics engine is absolutely fine, same with reworking some graphics you've created in the past.

However, digging up a game you've half finished from the past wouldn't be classed as in the spirit of the competition. Or just re-skinning a completed game either. Of course that's impossible to stop but I think we're being fair with our submissions to date :)

The idea is to make a new game specifically for the comps. You can use any code / graphics and tools you want ( unless a comp has specific rules ).

Hope that makes sense? :)
Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD,
Beelink SER7 Mini Gaming PC, Ryzen 7 7840HS 8-Core 16-Thread 5.1GHz Processor, 32G DDR5 RAM 1T PCIe 4.0 SSD
MSI MEG 342C 34" QD-OLED Monitor

Until the next time.

STEVIE G

Quote from: Qube on February 04, 2018, 01:26:43
QuoteMaybe I'm missing the point but I thought the idea of the code a game was to do it all from scratch?  Does this mean I can dig out something I was working on but didn't finish?  Can I re-use my own physics engine and older assets etc..?
If you've written your own tools, framework, code, etc then that is fine to use. Same with any assets you have created, purchased or collected along the way. For example using your own physics engine is absolutely fine, same with reworking some graphics you've created in the past.

However, digging up a game you've half finished from the past wouldn't be classed as in the spirit of the competition. Or just re-skinning a completed game either. Of course that's impossible to stop but I think we're being fair with our submissions to date :)

The idea is to make a new game specifically for the comps. You can use any code / graphics and tools you want ( unless a comp has specific rules ).

Hope that makes sense? :)

Of course, if I enter it will definitely all be done from scratch.  I might re-use some assets but recreate them in 2d rather than 3d. 

I do have an idea now - am I ok to mix a couple of different movie concepts?

Derron


@ StevieMix = in one level/game-play?

I think a "movie hopper" game would allow multiple movies (think of Schwarzenegger's "Last Action Hero"). Or there is even a loose connection to "Hot Shots 1/2" (which persiflage multiple movies).

So if there was a kid falling asleep each night, dreaming "another movie dream" - I would be Okay, but I do not prefer to see a beat'em-up game about "Determinator" fighting "Teenage Mutant Hero Toadles".


bye
Ron

STEVIE G

Quote from: Derron on February 04, 2018, 08:38:25

@ StevieMix = in one level/game-play?

I think a "movie hopper" game would allow multiple movies (think of Schwarzenegger's "Last Action Hero"). Or there is even a loose connection to "Hot Shots 1/2" (which persiflage multiple movies).

So if there was a kid falling asleep each night, dreaming "another movie dream" - I would be Okay, but I do not prefer to see a beat'em-up game about "Determinator" fighting "Teenage Mutant Hero Toadles".


bye
Ron

Not a different movie per level  :o, more the game-play and general theme of the game.

Qube

QuoteI do have an idea now - am I ok to mix a couple of different movie concepts?
Sure :) just mention the movies when posting your game :D
Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD,
Beelink SER7 Mini Gaming PC, Ryzen 7 7840HS 8-Core 16-Thread 5.1GHz Processor, 32G DDR5 RAM 1T PCIe 4.0 SSD
MSI MEG 342C 34" QD-OLED Monitor

Until the next time.

Derron

Quote from: STEVIE G on February 04, 2018, 08:54:38
Not a different movie per level  :o , more the game-play and general theme of the game.


A pity. Would have liked to play some kind of "Jump suit" - pun intended - every level the player jumps into the suit of another super hero / character - eg. as the default character would not be able to do something (against his "character/moral/ethics"). SuperDan lasering down cities, Spidey using his webs to keep woman from escaping European slave traders. Toadles pranking Pizza Boys ... Ooops. way to "noir" ideas.




bye
Ron

STEVIE G

Quote from: Derron on February 04, 2018, 10:05:28
Quote from: STEVIE G on February 04, 2018, 08:54:38
Not a different movie per level  :o , more the game-play and general theme of the game.


A pity. Would have liked to play some kind of "Jump suit" - pun intended - every level the player jumps into the suit of another super hero / character - eg. as the default character would not be able to do something (against his "character/moral/ethics"). SuperDan lasering down cities, Spidey using his webs to keep woman from escaping European slave traders. Toadles pranking Pizza Boys ... Ooops. way to "noir" ideas.




bye
Ron

Best start making it yourself then  :P

Derron

Have two games in mind already - but still fiddling around with my other game.
Also I am not really keen to create another arcade/jumpnrun/... alike game. Simulations, strategy, ... these is the stuff I'd like to see in the competitions.


If one comes up with Dr. Moreaus Monsters Island as RTS or tactical war game (with research tree, haw haaarr!). You might get my vote :p


bye
Ron

iWasAdam

I'm still brain-storming the final ideas - sort of coming down to 3 at the moment.

other news - current 3d engine compiled and tested on windows - rock solid 60fps - phew - I can sleep again tonight!

Holzchopf

Just so you know what I'm working on:



Going low-res because it's making pixeling easier =)


Derron

Pipanic - Pipe Mania in Titanic-verse?


Connect all the pipe joints to save Leonardo from drowning? :p


BTW: Willkommen im Forum/Welcome to the forum




bye
Ron

Scaremonger

I love the theme but I'm not going to get much free time over the next couple of months, so I'm going to have to sit this one out.

:(

Looking forward to seeing what you all come up with though.