Code a game comp 16 - Best Of The 80s - Sep 12th to Dec 3rd 2023

Started by Qube, September 12, 2023, 02:36:10

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Qube

Welcome to our 16th Code a Game Competition.



Competition Length : September 12th 2023 ( GMT ) Until December 3rd 2023 @ 23:59:59 ( GMT )

Theme : Best Of The 80's.

Detailed description:

The 80's, what a great decade for the boom of computer and console gaming. For this competition pick any game you loved from the 80's and make your version of the game or a game inspired by it. Of course we simply can't do a strict one-to-one clone as the copyright hammers will be out but you get the idea ( no copying / ripping names, graphics, sound etc ). 

Limits :

No limitations except the time allocated to this comp \o/.

Prizes :

The top three winners will be awarded £150 each paid via PayPal.

Rules :

1.. No copyright media or modified pre-built game templates allowed.
2.. Game frameworks are allowed as are free / purchased media.
3.. Individuals and teams are allowed to enter.
4.. Provide a download with at least a Windows executable ( or link if a web browser game only ). Include other OS's too if you want.
5.. Choice of language is totally up to you. You do not have to provide the source code.
6.. One entry per person / team.
7.. SyntaxBomb has zero rights to any work posted here. You / your team hold total control.
8.. All entries must be in by December 3rd 2023 @ 23:59:59 ( GMT ). No extensions to the deadline will be granted.
9.. Games must be of a completed state and not merely a demo / proof of concept.
10.. No 100% clones of commercial games are allowed for example Donkey Kong which may lead to copyright infringement. A game my be done "in the style of" but must use original media and not a copy in a manner to which may infringe on a 3rd party copyright.
11.. There will be a one week gap after the comp ends before voting starts to allow members to play the games and for developers to fix any bugs in their game ( no new / additional features ) and re-upload. Once voting commences then no further bug fixes can be submitted until after voting has been completed.

How to submit your game :

Game submissions must be made in this thread. You may link to your external webpage or showcase post about your game. If you have no means of hosting your game then please PM Qube and arrangements will be made.

When submitting your game please adhere to the following format ( if relevant ) :

Game Title
Game from the 80's it's based on
Download link and OS requirements
Required dependancies
Brief info about your game
Any screen shots or video's
Media information ( If using free / purchased media, please state where you obtained said media. )

How are the winners picked :

Voting will take place from Monday the 11th of December 2023 for one week and a dedicated thread will be made and relevant voting information provided.

Finally...

Get coding, even if it's a small game, have some fun and good luck ;D
Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD,
Beelink SER7 Mini Gaming PC, Ryzen 7 7840HS 8-Core 16-Thread 5.1GHz Processor, 32G DDR5 RAM 1T PCIe 4.0 SSD
ASUS PG27AQDM 27" OLED 240hz monitor

Until the next time.

metamorpho

Great topic!!
I have a question. If I make a game in assembler for a retro computer and the end result is an .exe file for Windows, but in the emulator shell. Is this option allowed?
AGK [Blitz3D]

Qube

Quote from: metamorpho on September 12, 2023, 14:30:10Great topic!!
I have a question. If I make a game in assembler for a retro computer and the end result is an .exe file for Windows, but in the emulator shell. Is this option allowed?
Yes, no problems with that as you're still providing an .exe file. What happens underneath in the deep dark recesses of 0 and 1's does not matter  :D
Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD,
Beelink SER7 Mini Gaming PC, Ryzen 7 7840HS 8-Core 16-Thread 5.1GHz Processor, 32G DDR5 RAM 1T PCIe 4.0 SSD
ASUS PG27AQDM 27" OLED 240hz monitor

Until the next time.

MrmediamanX

It's a thing that doe's when it don't..

Steve Elliott

Win11 64Gb 12th Gen Intel i9 12900K 3.2Ghz Nvidia RTX 3070Ti 8Gb
Win11 16Gb 12th Gen Intel i5 12450H 2Ghz Nvidia RTX 2050 8Gb
Win10/Linux Mint 16Gb 4th Gen Intel i5 4570 3.2GHz, Nvidia GeForce GTX 1050 2Gb
Linux Mint 8Gb Celeron Intel UHD Graphics 600
macOS Sonoma 32Gb Apple M2 Max
Spectrum Next 2Mb

3DzForMe

I've lost 48 hours already, looks like I'll have to relinquish 1st placed for a change  :o

Great theme, as an old Spectrum fan, no end of titles to choose from. Firebird software had some right ingenious titles....

Who can forget Fahrenheit 3000 ?

Fahrenheit 3000 (worldofspectrum.org)
BLitz3D, IDEal, AGK Studio, BMax, Java Code, Cerberus
Recent Hardware: Lenovo Re-furb'd Laptop
Oldest Hardware: Commodore Amiga 1200 with 1084S Monitor & Blitz Basic 2.1

therevills

Cool!  8) So many great 80's games to be inspired by!

Quick Q: Is it only one game to base our entry on or could it be a mix? eg. Mario crossed with Kung Fu Master?  ;)


Qube

Quote from: therevills on September 16, 2023, 05:24:34Cool!  8) So many great 80's games to be inspired by!

Quick Q: Is it only one game to base our entry on or could it be a mix? eg. Mario crossed with Kung Fu Master?  ;)


You can pick any game from the 80s and be inspired to mix it with another from the 80s.. The rules say it's allowed ;D
Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD,
Beelink SER7 Mini Gaming PC, Ryzen 7 7840HS 8-Core 16-Thread 5.1GHz Processor, 32G DDR5 RAM 1T PCIe 4.0 SSD
ASUS PG27AQDM 27" OLED 240hz monitor

Until the next time.

Xerra

wait, what. I see this after 4 days. I know I'm slack, but .....

<thinking cap on>
M2 Pro Mac mini - 16GB 512 SSD
ACER Nitro 5 15.6" Gaming Laptop - Intel® Core™ i7, RTX 3050, 1 TB SSD
Vic 20 - 3.5k 1mhz 6502

Latest game - https://xerra.itch.io/Gridrunner
Blog: http://xerra.co.uk
Itch.IO: https://xerra.itch.io/

MrmediamanX

Quote from: Xerra on September 16, 2023, 17:43:48wait, what. I see this after 4 days. I know I'm slack, but .....

<thinking cap on>

And it can be any 2 games of the 80's  ^-^
It's a thing that doe's when it don't..

Xerra

Quote from: MrmediamanX on September 17, 2023, 08:12:50
Quote from: Xerra on September 16, 2023, 17:43:48wait, what. I see this after 4 days. I know I'm slack, but .....

<thinking cap on>

And it can be any 2 games of the 80's  ^-^
I already have a plan that does involve two games. A game and its sequel, in fact.

And I have an evenings worth of progress into it as well. It's the ideal opportunity to try out some new features in Gamemaker, and learn some stuff that I've been meaning to do for ages.
M2 Pro Mac mini - 16GB 512 SSD
ACER Nitro 5 15.6" Gaming Laptop - Intel® Core™ i7, RTX 3050, 1 TB SSD
Vic 20 - 3.5k 1mhz 6502

Latest game - https://xerra.itch.io/Gridrunner
Blog: http://xerra.co.uk
Itch.IO: https://xerra.itch.io/

RemiD

i just took a look at what were the video games in the 80's ( i was too young to play :)) )

and found this news about 'video arcade addiction' (1982) :
https://www.youtube.com/watch?v=m6iV1CkCnWk

at least, at this time, the people were forced to go out of their rooms ! and could potentially meet others people in these arcade places...

MrmediamanX

Quote from: RemiD on September 18, 2023, 21:01:15i just took a look at what were the video games in the 80's ( i was too young to play :)) )

and found this news about 'video arcade addiction' (1982) :
https://www.youtube.com/watch?v=m6iV1CkCnWk

at least, at this time, the people were forced to go out of their rooms ! and could potentially meet others people in these arcade places...
Our arcades were a leisure park with food courts, rides, pools. We would also hold tournaments right through the 80's and 90's.
It was awesome.
It's a thing that doe's when it don't..

Xerra

Let's hear it then, guys. Who's got ideas, and who's still thinking?

Anyone started work yet, and got anything worth showing?

Who's doing something but keeping it close to their chests.

Curious how many of us are having a go this time, as we usually end up with maybe two thirds of them turning into a game at the end. 

So far no worklogs or anything like that, so we're all going to announce what they're up to a bit further in? :)

I'll spill what I'm doing probably over the weekend. I could show a few things now but, as I'm going back to the good old Vic 20 days, I'd rather have maybe some kind of YouTube video to show it in action, as I'm working with very Vic style graphics so static screens aren't really going to impress anyone.

M2 Pro Mac mini - 16GB 512 SSD
ACER Nitro 5 15.6" Gaming Laptop - Intel® Core™ i7, RTX 3050, 1 TB SSD
Vic 20 - 3.5k 1mhz 6502

Latest game - https://xerra.itch.io/Gridrunner
Blog: http://xerra.co.uk
Itch.IO: https://xerra.itch.io/

therevills

In my spare time (not much these days), I'm learning LibGdx and my normal games I create are based on:

* Pong
* Breakout
* Asteroids
* PacMan
* Super Mario

So once I've done that and create a super simple framework and utilities I'll select an 80s came for the comp  ;D