September 18, 2021, 06:08:45

Author Topic: MacOS issue with loading font arrays  (Read 1231 times)

Offline Ashmoor

  • Full Member
  • ***
  • Posts: 105
Re: MacOS issue with loading font arrays
« Reply #30 on: August 30, 2021, 00:39:07 »
I am guessing MaxGUI is a 32 bit thing and that's why it does not build with the rest of the modules so I skipped it completely.

I tried running the code with debugstop() and all the glyphs are null. Not a single glyph is actually loaded. I checked max2d.mod/imagefont and it seems like no glyph is actually loaded until the draw() call. Only the glyph arrays are initiated, both for the source font and the TImageFont. I may not understand the code though, it looks too advanced for me. I have attached a debugger print screen.

 

SimplePortal 2.3.6 © 2008-2014, SimplePortal