Code Parser.. For my IDE

Started by Hardcoal, June 13, 2024, 20:08:52

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Hardcoal

Im building experimental code IDE for blitzmax.
so ive made a standard  text Editor,
but now comes the parsing time..
Do I need to build my own blitzmax parser or is there already one ready?


Hardcoal

Is it just me or people just stopped responding?

Baggey

Quote from: Hardcoal on June 14, 2024, 20:03:46Is it just me or people just stopped responding?
There are many people here that have probably read this but my not have an idea on how to reply or indeed help you?

Im interested in this sort of stuff. But alas i don't know where to start with something like this. :-[

Early days yet but im learning how to go about it :-\

Kind Regards
Running a PC that just Aint fast enough!? i7 4Ghz Quad core 24GB ram 1TB SSD and NVIDIA Quadro K620 . DID Technology stop! Or have we been assimulated!

ZX Spectrum 48k, C64, ORIC Atmos 48K, Enterprise 128K, The SID chip. Im Misunderstood!

Hardcoal

OK , thanks for responding, that gives me some hope that this place is not dead yet..
anyways.. ill try myself to answer to people as well.

bless ya.

If you have any questions feel free to ask..




I made my own text editor for some reasons .. 

I also made a general undo engine.. that can be suitable for any project 

Undo is one of those things that are annoying in Editors 
so a correct method must be found and i think ive found it