Can you use a later build of MinGW64 compiler for Blitzmax NG?

Started by SC-Dan37, July 26, 2017, 23:33:13

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SC-Dan37

Sure Xlsior. I had found an existing issue in the bmk that seemed to fit so I commented on it. Here is the link: https://github.com/bmx-ng/bmk/issues/31. If it would be better I'll be glad to create a new issue.

xlsior


xlsior

Duh. Nevermind, found the issue:

Your sample sticks it specifically in the 'gui build' section, and my IDE was defaulting to console instead of GUI, so it skipped the -static modification entirely.

Inserted another copy of:
If Not makelib
cmd:+" -static"
End If


at line 348, recompiled bmk, and all is working as it should, both in x86 and x64 mode -- thanks a ton for the help!

SC-Dan37

Wasn't sure if console would need it or not but that makes sense. Thanks for the additional info! I will update my bmk as well.