Old question about vertex / triangle limit.

Started by JBR, October 23, 2020, 18:37:33

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JBR

Hi,

I know 32k vertex is safe.

Is 64k on the one mesh safe? Mathematically it should be. 2^16

Thanks, Jim.

STEVIE G

Quote from: JBR on October 23, 2020, 18:37:33
Hi,

I know 32k vertex is safe.

Is 64k on the one mesh safe? Mathematically it should be. 2^16

Thanks, Jim.

32k verts per surface is the limit so you'd need a couple of surfaces.