Blitz3D, Windows 10 and Fullscreen

Started by LineOf7s, October 11, 2021, 03:43:06

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Steve Elliott

Quote
my main dev machine which only has a GT710.

Wow, I thought my graphics card was low end (medium at best) these days (GTX 1050).  That must be great for testing your optimizations, I've often thought of getting an old cheap laptop for that purpose - or one of those tiny PC's (Lark Box or similar).
Win11 64Gb 12th Gen Intel i9 12900K 3.2Ghz Nvidia RTX 3070Ti 8Gb
Win11 16Gb 12th Gen Intel i5 12450H 2Ghz Nvidia RTX 2050 8Gb
Win11  Pro 8Gb Celeron Intel UHD Graphics 600
Win10/Linux Mint 16Gb 4th Gen Intel i5 4570 3.2GHz, Nvidia GeForce GTX 1050 2Gb
macOS 32Gb Apple M2Max
pi5 8Gb
Spectrum Next 2Mb

LineOf7s

As another data point, I last night tried Microsprint on another Win10 machine, this time with an nVidia 20-series gfx card.

Same issue.  Again, dgVoodoo2 fixed it.

I'm fairly certain it's not Win10-related, as much as these new cards (and/or their drivers).  On the (AMD) RX580 in my other Win10 machine, it still works fine.
"Life's biggest obstacles are your greatest opportunities to excel"

Pfaber11

Hey thanks very much for the dgvoodoo2 info . I have now got my first pc game I wrote in blitz3d running on my laptop in windows 11.
I had pretty much given up on getting it to run again but there we are . It does have the dgvoodoo watermark in the bottom right of the screen
but that doesn't really matter . Have a nice day.
HP 15s i3 1.2 upto 3.4 ghz 128 gb ssd 16 gb ram 15.6 inch screen. Windows 11 home edition .  2Tb external hard drive dedicated to Linux Mint .
  PureBasic 6 and AppGameKit studio
ASUS Vivo book 15 16gb ram 256gb storage  cpu upto 4.1 ghz