Questions about AppGameKit Studio

Started by ricardo_sdl, March 19, 2025, 16:48:32

Previous topic - Next topic

Pfaber11

#15
You know I have a new found love for AGK S. Strange but true. The reason it is easy is because it is well thought out, yes very good for games 2d and 3d but also pretty much anything else. I'm not really sure what it's limitations are but I have faith in it that it can finish the job which it has done up to now. Seriously AppGameKit is one of the best basic +3D frameworks out there. Others PureBasic Blitz3D are both good also. I've published games in all these languages and AppGameKit is for me. One language at a time or it does my head in.

Goodbye
Windows 11 home edition
PureBasic 6.20 and AppGameKit studio
ASUS Vivo book i5 15 16gb ram 512gb ssd
ASUS Vivo book i3 15 16gb ram 256gb ssd
HP Desktop; AMD 6700 A10 16GB ram 2 GB graphics card windows 10

Pfaber11

I've been playing around for the last few days on third person stuff just the basics and I have it sorted. It took forever but I will not forget it in a hurry. Fixcameratoobject(1,5).
I love it when I learn something new on a game and that has been my goal from the beginning to move forward. Really though I wish I had stuck to one language as I've been at this nearly 8 years. Probably spent 4 years with AGK c/s . 1 year off for covid  1 year off to learn PureBasic. 1 1/2 years of being a lazy sod. So to go from knowing a bit of basic to being not too bad at AGK although I am no expert, 3 to 4 years to be at this point is ok no courses just make stuff. Learn as you go. I do think with a good teacher 2 years. 

Goodbye  
Windows 11 home edition
PureBasic 6.20 and AppGameKit studio
ASUS Vivo book i5 15 16gb ram 512gb ssd
ASUS Vivo book i3 15 16gb ram 256gb ssd
HP Desktop; AMD 6700 A10 16GB ram 2 GB graphics card windows 10

Kot

Quote from: Coder Apprentice on March 19, 2025, 19:30:34Yeah those updates go into the official release on steam.


I bought AGK Studio by the webpage, not Steam - is there a possibility to get the binaries some other way than Steam?

Pfaber11

The only way I know would be to build it from source via github or get a cheap key off g2a. 
Windows 11 home edition
PureBasic 6.20 and AppGameKit studio
ASUS Vivo book i5 15 16gb ram 512gb ssd
ASUS Vivo book i3 15 16gb ram 256gb ssd
HP Desktop; AMD 6700 A10 16GB ram 2 GB graphics card windows 10

Qube

Quote from: Kot on April 23, 2025, 08:08:31I bought AGK Studio by the webpage, not Steam - is there a possibility to get the binaries some other way than Steam?
Originally you were advised to login to your The Games Creators account to get your Steam key but that system has been closed down now too.

Perhaps leap over to the AGK Official Discord community and ask there about getting your Steam key. I'm sure someone will be able to help.
Mac Studio M4 Max ( 14 core CPU - 32 core GPU ), 32GB LPDDR5, 512GB SSD.
Beelink SER7 Mini Gaming PC, Ryzen 7 7840HS 8-Core 16-Thread 5.1GHz Processor, 64GB DDR5 RAM, 2T PCIe 4.0 SSD.
Microsoft Surface Pro 11 ( Snapdragon® X Elite ), 16GB RAM, 512GB SDD.
ASUS ROG Swift OLED PG27AQDM OLED 240Hz.

Until the next time.