How Many AGK classic and Studio users

Started by Pfaber11, June 19, 2024, 22:07:28

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Pfaber11

Hey everybody was wanting to know how many using AGK classic or studio users on syntax bomb.
Windows 11 home edition
PureBasic 6.20 and AppGameKit studio
ASUS Vivo book 15 16gb ram 256gb ssd
HP Desktop; AMD 3700 A10 16GB ram 2 GB graphics card windows 10

Qube

Been using AGK > AGK 2 > AGK Studio for the last 10 years. Written many games in it with the latest one being International Kung-Fu for our last game coding comp.
Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD.
Beelink SER7 Mini Gaming PC, Ryzen 7 7840HS 8-Core 16-Thread 5.1GHz Processor, 32GB DDR5 RAM 1T PCIe 4.0 SSD.
Microsoft Surface Pro 11 ( Snapdragon® X Elite ), 16GB RAM, 512GB SDD.
ASUS ROG Swift OLED PG27AQDM OLED 240Hz.

Until the next time.

Naughty Alien

..im not sure do i qualify to be called user of it, but i do have license...in fact, i do have license for almost every single thing out there when we talk about 3D engines/libs..lol..

dawlane

Quote from: Naughty Alien on June 20, 2024, 08:19:33..im not sure do i qualify to be called user of it, but i do have license
Snap.

Steve Elliott

Quote..im not sure do I qualify to be called user of it, but I do have license

QuoteSnap.

Double snap.    ;D
Win11 64Gb 12th Gen Intel i9 12900K 3.2Ghz Nvidia RTX 3070Ti 8Gb
Win11 16Gb 12th Gen Intel i5 12450H 2Ghz Nvidia RTX 2050 8Gb
Win10/Linux Mint 16Gb 4th Gen Intel i5 4570 3.2GHz, Nvidia GeForce GTX 1050 2Gb
Linux Mint 8Gb Celeron Intel UHD Graphics600
macOS Sequoia 64Gb M4 Max
Spectrum Next 2Mb

Pfaber11

Lucky you Alien I have a few myself. I think the way I have been learning to program over the last 6 1/2 years has been slow going with a lot of stress, however I'm liking where I am right now and am where I want to be. I see AGK as a Game oriented framework that can be used for pretty much anything. It is the best language I have used so far for many reasons and I am confident in using it .
For me it's great for games and general purpose programming. AGK is the one I like best out of all I have tried because I can use it quite well now and it is a heck of lot easier for me now than it was a few years ago. Have a nice day.
   
     
Windows 11 home edition
PureBasic 6.20 and AppGameKit studio
ASUS Vivo book 15 16gb ram 256gb ssd
HP Desktop; AMD 3700 A10 16GB ram 2 GB graphics card windows 10

Pfaber11

Although I am learning Lua right now more for the future as if AGK fades away I'll have something I can still use. It maybe I'll still be using AGK S for the next ten years which would be great. 
Windows 11 home edition
PureBasic 6.20 and AppGameKit studio
ASUS Vivo book 15 16gb ram 256gb ssd
HP Desktop; AMD 3700 A10 16GB ram 2 GB graphics card windows 10

Pfaber11

Not too many although I can think of a couple more. 
Windows 11 home edition
PureBasic 6.20 and AppGameKit studio
ASUS Vivo book 15 16gb ram 256gb ssd
HP Desktop; AMD 3700 A10 16GB ram 2 GB graphics card windows 10

Pfaber11

@Qube downloaded and played IKF very nice. Shame Linux has been dropped by AGK and there will be no more updates for it. It is great the way it is anyway and a finished language. Supports Vulkan too.
Windows 11 home edition
PureBasic 6.20 and AppGameKit studio
ASUS Vivo book 15 16gb ram 256gb ssd
HP Desktop; AMD 3700 A10 16GB ram 2 GB graphics card windows 10

Pfaber11

Yeah Your game really has an air of quality about it. I'm between projects right now but have a good idea of what I'm doing next. Taking a break right now to give the gray matter a rest ( for a couple of weeks ) from now. I made some small adjustments to Package secured 2 over the last couple of weeks one of the things I changed was not to hide the media files with FHF (freehidefolder.exe). I may try something more ethical. Because the one I mention above once shipped is a pain to delete. 
Windows 11 home edition
PureBasic 6.20 and AppGameKit studio
ASUS Vivo book 15 16gb ram 256gb ssd
HP Desktop; AMD 3700 A10 16GB ram 2 GB graphics card windows 10

Pfaber11

For those out there who want to learn to make games or any other idea you happen to dream up, AGK studio is really good.
It is what I wanted STOS to be back in the early nineties. We are there now I think as great games and apps on both desktop and mobile can be made using a very good extended variant of basic which is what I use and I have made a few games. AGK BASIC is pretty powerful and there is much that can be accomplished using the extended language. What I would say is this that it is easier that most languages but none the less a computer language that is good for so many things. AGK S is BASIC and much more.
Windows 11 home edition
PureBasic 6.20 and AppGameKit studio
ASUS Vivo book 15 16gb ram 256gb ssd
HP Desktop; AMD 3700 A10 16GB ram 2 GB graphics card windows 10

Zaxxan

I still think Classic is the best version but I have been using Studio for the last few months.

I'm hoping to get the Classic Repo to build so that it can be updated to Android API 34 so that it stays current. Struggling to get the Geany IDE to compile at the moment though.
MSI Z77A-GD65, Intel 2500K @ 4.6Ghz, Samsung 32Gb, Samsung 840 Pro 256Gb SSD, Palit 1070 Super Jetstream, Windows 11
Lenova Legion 5 15.6", 16Gb, AMD Ryzen 7 4800H, Nividia RTX2060, Windows 11

Pfaber11

There we are I'm liking Studio the best and is by far my number one language + framework. I think it is just the fact that I feel comfortable using it and the built in help and documentation is excellent.  
Windows 11 home edition
PureBasic 6.20 and AppGameKit studio
ASUS Vivo book 15 16gb ram 256gb ssd
HP Desktop; AMD 3700 A10 16GB ram 2 GB graphics card windows 10

Pfaber11

I hate Object Oriented Programming. I think procedural is what I understand and am comfortable with. Lua is very similar to basic and I really wanted to try it out but what I have now is an awesome language with 3D modals and some very cool stuff. 
    game oriented framework Tied together with very basic BASIC as a result if you can imagine it you can probably make it. I believe AGK Studio has around 2500 commands to build just about anything. 
Windows 11 home edition
PureBasic 6.20 and AppGameKit studio
ASUS Vivo book 15 16gb ram 256gb ssd
HP Desktop; AMD 3700 A10 16GB ram 2 GB graphics card windows 10

Zaxxan

#14
I have now built the Classic version of AGK and have updated it to API 34 so that it is still current and able to export aab files that can be uploaded to Google Play.

I've some more testing to do and if everything is OK I will make it available on the GitHub repository if TGC are ok with it.

Also, Lee has released a API34 version of Studio on Steam that fixes issues that some people are experiencing with IAP's in The API 35 version
MSI Z77A-GD65, Intel 2500K @ 4.6Ghz, Samsung 32Gb, Samsung 840 Pro 256Gb SSD, Palit 1070 Super Jetstream, Windows 11
Lenova Legion 5 15.6", 16Gb, AMD Ryzen 7 4800H, Nividia RTX2060, Windows 11