[bb] B3D Model Hierarchy by Techlord [ 1+ years ago ]

Started by BlitzBot, June 29, 2017, 00:28:43

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BlitzBot

Title : B3D Model Hierarchy
Author : Techlord
Posted : 1+ years ago

Description : Recursive B3D Model Hierarchy Function. Can be used to create list of 3D Model hierarchy pivots.

Code :
Code (blitzbasic) Select
model%=LoadAnimMesh("model.b3d")
b3dhierarchy(model%)

Function b3dhierarchy(parent%)
children%=CountChildren(parent%)
For loop = 1 To children%
child%=GetChild (parent%,loop)
Print EntityName$(child%);<-- do something w/ child% here.
b3dhierarchy(child%)
Next
End Function


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